Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Malzahar
Victory
Ranked Solo/Duo · Yesterday
7 / 10 / 17
K / D / A
77.4%
Kill participation
843.7
Damage / min
12,292g
437.4 gold / min
46
17 placed · 7 cleared
188
6.7 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory抖音丶cry毛#mio韩服
Jax · Top
7 / 4 / 7
45.2% KP
24,778
22% share
13,154g
201 CS · 7.2/m
抖音丶小猪仔#小猪仔
Lee Sin · Jungle
6 / 4 / 17
74.2% KP
24,754
22% share
15,671g
235 CS · 8.4/m
抖音王纪超#26号首秀
Malzahar · Mid
7 / 10 / 17
77.4% KP
23,709
21.1% share
12,292g
188 CS · 6.7/m
ioio2#KR1
Corki · ADC
11 / 6 / 6
54.8% KP
30,790
27.4% share
16,480g
243 CS · 8.6/m
Dongnan#030
Nautilus · Support
0 / 8 / 23
74.2% KP
8,506
7.6% share
8,735g
39 CS · 1.4/m
Red side
Defeat밥똥롤#롤 좋아
Singed · Top
4 / 6 / 11
46.9% KP
15,592
16.4% share
11,895g
248 CS · 8.8/m
KRX Winner#KR0
Sylas · Jungle
3 / 8 / 18
65.6% KP
16,917
17.8% share
10,658g
181 CS · 6.4/m
온 재#KR1
Zed · Mid
7 / 5 / 8
46.9% KP
20,936
22.1% share
11,475g
174 CS · 6.2/m
로 컨#0214
Jinx · ADC
11 / 5 / 8
59.4% KP
23,530
24.8% share
15,672g
266 CS · 9.5/m
길가다가까까사달라고조르는이도윤#KR1
Neeko · Support
7 / 7 / 20
84.4% KP
17,908
18.9% share
9,877g
37 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
