Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · 122 days ago
16 / 3 / 9
K / D / A
75.8%
Kill participation
1,244.2
Damage / min
15,091g
606.5 gold / min
18
10 placed · 1 cleared
227
9.1 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatLooca#CHUD
Aatrox · Top
6 / 2 / 2
44.4% KP
22,928
31.1% share
12,263g
219 CS · 8.8/m
抖音Eason7#医生七
Elise · Jungle
3 / 6 / 3
33.3% KP
10,019
13.6% share
8,781g
125 CS · 5/m
BRO Jesus#2009
Zed · Mid
4 / 8 / 2
33.3% KP
16,604
22.5% share
9,149g
132 CS · 5.3/m
우루루#KR3
Kalista · ADC
5 / 8 / 2
38.9% KP
15,032
20.4% share
10,805g
216 CS · 8.7/m
d2eptrai2ka3#KR11
Nautilus · Support
0 / 9 / 12
66.7% KP
9,212
12.5% share
6,888g
18 CS · 0.7/m
Red side
Victory용이 되지 못한 뱀#9999
Akali · Top
3 / 4 / 1
12.1% KP
13,467
14% share
9,063g
176 CS · 7.1/m
85730757del#KR1
Udyr · Jungle
9 / 1 / 10
57.6% KP
18,753
19.4% share
13,155g
193 CS · 7.8/m
구름다리농장#0120
Syndra · Mid
16 / 3 / 9
75.8% KP
30,961
32.1% share
15,091g
227 CS · 9.1/m
롤경이#1111
Caitlyn · ADC
4 / 6 / 12
48.5% KP
23,217
24.1% share
12,451g
180 CS · 7.2/m
호랑이가될남자#KR1
Bard · Support
1 / 4 / 19
60.6% KP
10,076
10.4% share
7,805g
22 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
