Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Defeat
Ranked Solo/Duo · 121 days ago
7 / 7 / 6
K / D / A
52%
Kill participation
947.8
Damage / min
11,234g
440 gold / min
28
9 placed · 3 cleared
208
8.1 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatRaiderGO#TWTV0
Darius · Top
4 / 11 / 3
28% KP
8,084
11.7% share
8,865g
166 CS · 6.5/m
Karasu#333
Talon · Jungle
10 / 7 / 5
60% KP
17,640
25.5% share
13,506g
170 CS · 6.7/m
구름다리농장#0120
Syndra · Mid
7 / 7 / 6
52% KP
24,200
35% share
11,234g
208 CS · 8.1/m
JeojuJezu#KR01
Kai'Sa · ADC
3 / 6 / 3
24% KP
12,920
18.7% share
10,577g
214 CS · 8.4/m
열심히 말고 잘할게요#KR3
Nautilus · Support
1 / 8 / 10
44% KP
6,292
9.1% share
7,061g
28 CS · 1.1/m
Red side
VictoryDK Nevid#동두천왕
Jayce · Top
12 / 5 / 12
61.5% KP
32,694
30.4% share
13,748g
195 CS · 7.6/m
Velja#2203
Naafiri · Jungle
7 / 5 / 7
35.9% KP
15,558
14.5% share
11,951g
201 CS · 7.9/m
KIFFEUR IS BACK#KR7
Kennen · Mid
12 / 11 / 8
51.3% KP
25,998
24.2% share
11,953g
154 CS · 6/m
HLE Gumayusi#0298
Sivir · ADC
7 / 4 / 14
53.8% KP
25,863
24.1% share
15,564g
260 CS · 10.2/m
小 云#ziye
Rakan · Support
1 / 1 / 25
66.7% KP
7,379
6.9% share
9,332g
22 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
