Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Galio
Defeat
Ranked Solo/Duo · 121 days ago
5 / 4 / 9
K / D / A
53.8%
Kill participation
932.1
Damage / min
9,238g
405.2 gold / min
21
5 placed · 1 cleared
166
7.3 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSolarbacca KR#GPQ
Irelia · Top
2 / 5 / 4
23.1% KP
8,965
10.8% share
7,728g
180 CS · 7.9/m
Velja#2203
Nidalee · Jungle
5 / 9 / 5
38.5% KP
12,043
14.5% share
9,164g
152 CS · 6.7/m
구름다리농장#0120
Galio · Mid
5 / 4 / 9
53.8% KP
21,251
25.5% share
9,238g
166 CS · 7.3/m
meviusskybluelon#gs6mg
Jhin · ADC
8 / 8 / 11
73.1% KP
23,019
27.6% share
11,526g
119 CS · 5.2/m
럭 스#1 등
Lux · Support
6 / 10 / 15
80.8% KP
17,980
21.6% share
8,400g
25 CS · 1.1/m
Red side
VictoryDK Nevid#동두천왕
Jax · Top
9 / 4 / 6
41.7% KP
29,428
32.1% share
13,270g
192 CS · 8.4/m
dy灰白鬼怪#路过人间
Kindred · Jungle
6 / 5 / 9
41.7% KP
13,017
14.2% share
11,393g
164 CS · 7.2/m
srysrymb#1065
Sylas · Mid
7 / 5 / 6
36.1% KP
18,588
20.3% share
10,136g
165 CS · 7.2/m
HLE Gumayusi#0298
Kai'Sa · ADC
8 / 4 / 7
41.7% KP
18,139
19.8% share
13,664g
197 CS · 8.6/m
Pink#asd3
Elise · Support
6 / 8 / 12
50% KP
12,483
13.6% share
9,043g
22 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
