Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rell
Victory
Ranked Solo/Duo · 121 days ago
1 / 4 / 20
K / D / A
67.7%
Kill participation
323.8
Damage / min
8,290g
311.8 gold / min
91
44 placed · 9 cleared
28
1.1 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat타락한천사#전부죽어라
Zaahen · Top
1 / 4 / 3
23.5% KP
11,233
15.7% share
8,361g
175 CS · 6.6/m
대형 헤드폰#1829
Fiddlesticks · Jungle
4 / 5 / 6
58.8% KP
17,546
24.5% share
9,531g
144 CS · 5.4/m
Clark Fent#Mundo
Riven · Mid
6 / 8 / 4
58.8% KP
21,695
30.2% share
11,762g
208 CS · 7.8/m
폴리스#1234
Senna · ADC
4 / 6 / 4
47.1% KP
15,245
21.3% share
11,043g
204 CS · 7.7/m
MUDAI#KR2
Alistar · Support
2 / 8 / 7
52.9% KP
6,003
8.4% share
7,184g
30 CS · 1.1/m
Red side
Victory浪 D#1163
Gangplank · Top
8 / 3 / 5
41.9% KP
30,086
27.1% share
14,829g
242 CS · 9.1/m
我一直在哭#我不难过
Nidalee · Jungle
6 / 0 / 11
54.8% KP
15,626
14.1% share
13,674g
250 CS · 9.4/m
The way we live#온시온
Irelia · Mid
7 / 8 / 5
38.7% KP
20,336
18.3% share
13,256g
233 CS · 8.8/m
원 딜#0223
Ezreal · ADC
9 / 2 / 9
58.1% KP
36,451
32.8% share
15,897g
255 CS · 9.6/m
구름다리농장#0120
Rell · Support
1 / 4 / 20
67.7% KP
8,607
7.7% share
8,290g
28 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
