Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Anivia
Victory
Ranked Solo/Duo · 120 days ago
6 / 3 / 17
K / D / A
74.2%
Kill participation
703.8
Damage / min
13,680g
399.8 gold / min
41
16 placed · 9 cleared
231
6.8 CS / min
Objective control
1
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
3
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMorgan#5358
K'Sante · Top
6 / 2 / 8
45.2% KP
22,125
17.7% share
15,775g
304 CS · 8.9/m
Manchester#sea
Zyra · Jungle
7 / 5 / 18
80.6% KP
38,914
31.1% share
16,225g
262 CS · 7.7/m
구름다리농장#0120
Anivia · Mid
6 / 3 / 17
74.2% KP
24,083
19.2% share
13,680g
231 CS · 6.8/m
Enlightening#KR1
Kalista · ADC
10 / 4 / 9
61.3% KP
29,990
23.9% share
20,215g
373 CS · 10.9/m
DNS Quantum#KR 1
Nautilus · Support
2 / 6 / 21
74.2% KP
10,186
8.1% share
10,499g
32 CS · 0.9/m
Red side
Defeat감정없는사람#잃어버림
Yasuo · Top
3 / 5 / 4
35% KP
19,640
17.6% share
13,335g
304 CS · 8.9/m
FLY Gryffinn#FLY
Ambessa · Jungle
5 / 8 / 6
55% KP
23,871
21.4% share
14,419g
263 CS · 7.7/m
dlwirma#이지금
Syndra · Mid
10 / 8 / 6
80% KP
37,806
33.8% share
14,846g
275 CS · 8/m
T1 Eclipse#2009
Jhin · ADC
1 / 2 / 11
60% KP
21,355
19.1% share
14,784g
327 CS · 9.6/m
BerrGod#KR3
Leona · Support
1 / 8 / 11
60% KP
9,015
8.1% share
8,601g
34 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
