Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Defeat
Ranked Solo/Duo · 120 days ago
16 / 10 / 12
K / D / A
53.8%
Kill participation
1,291.4
Damage / min
14,350g
412.2 gold / min
58
24 placed · 7 cleared
203
5.8 CS / min
Objective control
1
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
4
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKisue9#123
Jayce · Top
7 / 9 / 17
55.8% KP
42,388
19.4% share
15,415g
252 CS · 7.2/m
현빈아캐리해줘#KR1
Kayn · Jungle
11 / 9 / 15
60.5% KP
50,950
23.3% share
16,904g
197 CS · 5.7/m
Quad#123
Cassiopeia · Mid
3 / 13 / 13
37.2% KP
41,139
18.8% share
11,710g
198 CS · 5.7/m
JeojuJezu#KR01
Kai'Sa · ADC
19 / 10 / 14
76.7% KP
60,964
27.8% share
23,299g
310 CS · 8.9/m
bai se zh1 chuan#qwe1
Neeko · Support
3 / 11 / 18
48.8% KP
23,504
10.7% share
11,375g
30 CS · 0.9/m
Red side
Defeattmhrnjh#1002
Irelia · Top
12 / 9 / 8
38.5% KP
38,597
20.7% share
15,960g
270 CS · 7.8/m
Velja#2203
Skarner · Jungle
11 / 4 / 21
61.5% KP
41,464
22.2% share
15,275g
216 CS · 6.2/m
구름다리농장#0120
Ryze · Mid
16 / 10 / 12
53.8% KP
44,961
24.1% share
14,350g
203 CS · 5.8/m
hle pyeonsik#HLE
Ezreal · ADC
9 / 12 / 12
40.4% KP
39,576
21.2% share
16,044g
235 CS · 6.7/m
LYON#09012
Bard · Support
4 / 8 / 28
61.5% KP
22,120
11.8% share
11,402g
34 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
