Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viktor
Victory
Ranked Solo/Duo · 119 days ago
1 / 5 / 16
K / D / A
42.5%
Kill participation
829.5
Damage / min
9,898g
373.7 gold / min
28
11 placed · 3 cleared
196
7.4 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
2
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat絕對壓制7777#德雲猛胡
Yone · Top
6 / 8 / 4
40% KP
23,722
25.9% share
10,707g
172 CS · 6.5/m
Swamp#0916
Lee Sin · Jungle
4 / 6 / 6
40% KP
11,801
12.9% share
10,603g
177 CS · 6.7/m
kakaxi7#KR1
Syndra · Mid
8 / 6 / 8
64% KP
25,653
28% share
11,968g
195 CS · 7.4/m
아 뜨#abc
Aphelios · ADC
7 / 11 / 1
32% KP
21,785
23.8% share
11,429g
177 CS · 6.7/m
Keria#4111
Blitzcrank · Support
0 / 9 / 16
64% KP
8,659
9.5% share
7,604g
34 CS · 1.3/m
Red side
VictoryMVKE Sofm#2244
Kennen · Top
14 / 5 / 6
50% KP
36,301
32.7% share
14,589g
180 CS · 6.8/m
evi#MioHF
Bel'Veth · Jungle
8 / 4 / 13
52.5% KP
17,332
15.6% share
13,077g
191 CS · 7.2/m
구름다리농장#0120
Viktor · Mid
1 / 5 / 16
42.5% KP
21,967
19.8% share
9,898g
196 CS · 7.4/m
Departures#Kami
Yunara · ADC
10 / 7 / 4
35% KP
25,201
22.7% share
14,733g
231 CS · 8.7/m
Let me sup#KR1
Thresh · Support
7 / 4 / 16
57.5% KP
10,241
9.2% share
9,613g
29 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
