Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Defeat
Ranked Solo/Duo · 118 days ago
3 / 4 / 3
K / D / A
50%
Kill participation
604.4
Damage / min
7,806g
370.5 gold / min
22
7 placed · 4 cleared
173
8.2 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatdyxiaofang#Miss
Malphite · Top
0 / 1 / 5
41.7% KP
10,145
21.9% share
7,981g
187 CS · 8.9/m
DK Lucid#KR1
Vi · Jungle
6 / 3 / 1
58.3% KP
9,651
20.8% share
9,400g
159 CS · 7.5/m
구름다리농장#0120
Syndra · Mid
3 / 4 / 3
50% KP
12,733
27.5% share
7,806g
173 CS · 8.2/m
vital#0916
Ashe · ADC
1 / 5 / 3
33.3% KP
8,949
19.3% share
8,336g
186 CS · 8.8/m
T1 에테르#1225
Seraphine · Support
2 / 4 / 1
25% KP
4,890
10.5% share
5,344g
26 CS · 1.2/m
Red side
VictorySo be it#last
Ambessa · Top
2 / 4 / 3
29.4% KP
12,087
21.5% share
8,277g
189 CS · 9/m
抖音丶辛哥哥#9999
Zyra · Jungle
6 / 1 / 5
64.7% KP
13,203
23.5% share
10,771g
183 CS · 8.7/m
DK ShowMaker#KR1
Fizz · Mid
2 / 2 / 4
35.3% KP
8,166
14.5% share
8,932g
185 CS · 8.8/m
HLE Gumayusi#0298
Miss Fortune · ADC
6 / 3 / 3
52.9% KP
17,386
31% share
11,526g
222 CS · 10.5/m
Let me sup#KR1
Thresh · Support
1 / 2 / 10
64.7% KP
5,330
9.5% share
6,679g
28 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
