Match history
Sylas champion portrait

Sylas

Victory

Ranked Solo/Duo · 117 days ago

18:57Live Riot data

3 / 6 / 2

K / D / A

18.5%

Kill participation

530

Damage / min

6,997g

369.2 gold / min

21

7 placed · 1 cleared

161

8.5 CS / min

Objective control

Blue side

3

Dragons

0

Baron

3

Towers

0

Inhibitors

1

Herald

Red side

0

Dragons

0

Baron

0

Towers

0

Inhibitors

0

Herald

MATCH STORY

When did the advantage change?

Riot match timeline. Gaps indicate unavailable data.

10. minute · Locke-1,800 gold / -13 CS

Difference from the opponent Riot assigned to your role.

15. minute · Locke-841 gold / +4 CS

Difference from the opponent Riot assigned to your role.

Practice notes for your next game

At 15 minutes: -841 gold and +4 CS versus Locke.

Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

6 recorded deaths; first at 2:11.

Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.

7 ward placements in the available timeline.

Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.

GoldExact values are available using the time control and list below.01,7493,4995,2486,9970:004:449:2814:1318:57
Sylas: 6,997

Events and purchases

Kill · Locke → Sylas
Kill · Yunara → Vayne
Kill · Alistar → Yunara
Kill · Darius → Akshan
Kill · Vi → Darius
Kill · Alistar → Rell
Kill · Locke → Sylas
Kill · Locke → Rell
Kill · Vayne → Yunara
Kill · Yunara → Vayne
Kill · Locke → Sylas
Kill · Akshan → Darius
Kill · Vayne → Yunara
Kill · Vayne → Rell
Kill · Locke → Sylas
Objective · Vi · Mountain Dragon
Kill · Akshan → Alistar
Kill · Akshan → Darius
Kill · Yunara → Vayne
Objective · Vi · Void Grub
Objective · Vi · Void Grub
Objective · Vi · Void Grub
Kill · Akshan → Darius
Kill · Locke → Sylas
Kill · Olaf → Vi
Kill · Yunara → Olaf
Kill · Locke → Sylas
Kill · Akshan → Locke
Kill · Rell → Alistar
Kill · Sylas → Locke
Kill · Akshan → Darius
Building destroyed · Akshan · Outer turret
Objective · Vi · Infernal Dragon
Kill · Vayne → Rell
Kill · Vayne → Yunara
Kill · Akshan → Alistar
Kill · Akshan → Vayne
Kill · Akshan → Locke
Building destroyed · Akshan · Outer turret
Kill · Sylas → Darius
Kill · Yunara → Vayne
Kill · Yunara → Olaf
Kill · Yunara → Alistar
Building destroyed · Yunara · Outer turret
Kill · Akshan → Darius
Kill · Yunara → Vayne
Kill · Vayne → Rell
Objective · Yunara · Rift Herald
Objective · Yunara · Cloud Dragon
Kill · Sylas → Vayne

Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.

Blue side

Victory
27 / 17 / 3944,805g · 66,666 damage
PlayerKDA · KPDamageGold · CSItems
Akshan champion portrait

ac1#1234

Akshan · Top

12 / 1 / 5

63% KP

17,956

26.9% share

11,232g

163 CS · 8.6/m

Vi champion portrait

복심이#야 수

Vi · Jungle

1 / 1 / 10

40.7% KP

5,137

7.7% share

7,800g

140 CS · 7.4/m

Sylas champion portrait

구름다리농장#0120

Sylas · Mid

3 / 6 / 2

18.5% KP

10,043

15.1% share

6,997g

161 CS · 8.5/m

Yunara champion portrait

Blue#KR33

Yunara · ADC

8 / 4 / 10

66.7% KP

26,423

39.6% share

11,822g

179 CS · 9.4/m

Rell champion portrait

全华班冠军辅助#lcpec

Rell · Support

3 / 5 / 12

55.6% KP

7,107

10.7% share

6,954g

21 CS · 1.1/m

Red side

Defeat
17 / 27 / 1033,270g · 44,126 damage
PlayerKDA · KPDamageGold · CSItems
Darius champion portrait

走心ovo#全能王

Darius · Top

1 / 8 / 0

5.9% KP

5,074

11.5% share

5,290g

117 CS · 6.2/m

Olaf champion portrait

La La Land#라라랜드

Olaf · Jungle

1 / 3 / 4

29.4% KP

8,529

19.3% share

6,988g

146 CS · 7.7/m

Locke champion portrait

what is freedom#dyx

Locke · Mid

7 / 4 / 0

41.2% KP

17,006

38.5% share

6,992g

135 CS · 7.1/m

Vayne champion portrait

상 휘#바빠닥

Vayne · ADC

6 / 7 / 0

35.3% KP

9,518

21.6% share

8,574g

154 CS · 8.1/m

Alistar champion portrait

No longer love#Wzy

Alistar · Support

2 / 5 / 6

47.1% KP

3,999

9.1% share

5,426g

17 CS · 0.9/m

This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.

Victory — 구름다리농장#0120 | MacroDiff