Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Locke
Defeat
Ranked Solo/Duo · 117 days ago
13 / 11 / 5
K / D / A
48.6%
Kill participation
894.9
Damage / min
14,753g
428.2 gold / min
44
9 placed · 6 cleared
201
5.8 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryRaiderGO#TWTV0
Darius · Top
17 / 6 / 6
52.3% KP
49,209
29% share
18,766g
280 CS · 8.1/m
Karasu#333
Talon · Jungle
8 / 7 / 15
52.3% KP
31,603
18.7% share
17,671g
267 CS · 7.8/m
Crow#crow9
Syndra · Mid
5 / 9 / 15
45.5% KP
37,174
21.9% share
13,788g
249 CS · 7.2/m
MIKASA#mio韩服
Jhin · ADC
11 / 7 / 16
61.4% KP
40,640
24% share
19,594g
284 CS · 8.2/m
Let me sup#KR1
Thresh · Support
3 / 8 / 22
56.8% KP
10,817
6.4% share
10,547g
31 CS · 0.9/m
Red side
DefeatAzhy#KR1
Riven · Top
10 / 7 / 7
45.9% KP
32,161
25.1% share
16,466g
250 CS · 7.3/m
La La Land#라라랜드
Qiyana · Jungle
6 / 10 / 10
43.2% KP
23,574
18.4% share
14,961g
243 CS · 7.1/m
구름다리농장#0120
Locke · Mid
13 / 11 / 5
48.6% KP
30,828
24.1% share
14,753g
201 CS · 5.8/m
원딜로 승급#KR1
Swain · ADC
7 / 9 / 7
37.8% KP
27,915
21.8% share
13,434g
221 CS · 6.4/m
全华班冠军辅助#lcpec
Rell · Support
1 / 7 / 19
54.1% KP
13,622
10.6% share
10,389g
37 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
