Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vayne
Defeat
Ranked Solo/Duo · 117 days ago
14 / 7 / 3
K / D / A
47.2%
Kill participation
946.5
Damage / min
15,374g
474 gold / min
43
14 placed · 6 cleared
242
7.5 CS / min
Objective control
3
Dragons
2
Baron
7
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
5
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory十三day#jug
Yasuo · Top
3 / 11 / 7
29.4% KP
11,862
9.7% share
11,401g
183 CS · 5.6/m
戒骄戒躁不破不立#KR3
Olaf · Jungle
9 / 5 / 18
79.4% KP
34,676
28.5% share
16,254g
228 CS · 7/m
LNG BuLLDoG#KR2
Locke · Mid
9 / 5 / 8
50% KP
19,209
15.8% share
14,703g
227 CS · 7/m
ioio2#KR1
Aphelios · ADC
4 / 8 / 16
58.8% KP
23,328
19.1% share
15,739g
263 CS · 8.1/m
KRX Joker#A i
Camille · Support
9 / 7 / 18
79.4% KP
32,792
26.9% share
12,784g
32 CS · 1/m
Red side
Defeat구름다리농장#0120
Vayne · Top
14 / 7 / 3
47.2% KP
30,698
22.5% share
15,374g
242 CS · 7.5/m
Shylie#KR1
Lee Sin · Jungle
10 / 5 / 12
61.1% KP
34,003
24.9% share
15,350g
225 CS · 6.9/m
devil galio#hmbb
Galio · Mid
3 / 8 / 11
38.9% KP
28,104
20.6% share
11,312g
212 CS · 6.5/m
T1 Eclipse#2009
Mel · ADC
7 / 7 / 7
38.9% KP
30,829
22.6% share
14,551g
276 CS · 8.5/m
SUPKING#1015
Shen · Support
2 / 8 / 19
58.3% KP
12,929
9.5% share
9,449g
24 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
