Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Anivia
Defeat
Ranked Solo/Duo · 113 days ago
2 / 6 / 11
K / D / A
59.1%
Kill participation
429
Damage / min
9,756g
281.4 gold / min
152
60 placed · 19 cleared
38
1.1 CS / min
Objective control
3
Dragons
2
Baron
9
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryshui#0000
K'Sante · Top
3 / 4 / 14
54.8% KP
16,496
11.8% share
13,155g
231 CS · 6.7/m
Na병현#2001
Taliyah · Jungle
12 / 2 / 14
83.9% KP
49,235
35.2% share
18,811g
299 CS · 8.6/m
PIETA#1109
Qiyana · Mid
4 / 6 / 8
38.7% KP
32,122
23% share
14,078g
271 CS · 7.8/m
Mobility#KR3
Aphelios · ADC
11 / 5 / 6
54.8% KP
31,680
22.7% share
18,907g
249 CS · 7.2/m
노익스강#noex
Bard · Support
1 / 6 / 15
51.6% KP
10,152
7.3% share
9,664g
20 CS · 0.6/m
Red side
Defeat채붕 123#DRX
Gnar · Top
2 / 7 / 6
36.4% KP
22,075
16.7% share
12,470g
269 CS · 7.8/m
Opinio#1011
Lee Sin · Jungle
6 / 6 / 11
77.3% KP
20,271
15.3% share
13,262g
202 CS · 5.8/m
glffhQHd#KR1
Lissandra · Mid
1 / 9 / 12
59.1% KP
20,112
15.2% share
12,109g
268 CS · 7.7/m
DNS Hinata#9999
Ziggs · ADC
11 / 3 / 7
81.8% KP
55,008
41.6% share
20,283g
321 CS · 9.3/m
구름다리농장#0120
Anivia · Support
2 / 6 / 11
59.1% KP
14,873
11.2% share
9,756g
38 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
