Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Gnar
Victory
Ranked Solo/Duo · 113 days ago
4 / 11 / 14
K / D / A
54.5%
Kill participation
567.8
Damage / min
16,113g
346.1 gold / min
72
23 placed · 9 cleared
274
5.9 CS / min
Objective control
2
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
4
Dragons
3
Baron
12
Towers
6
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat레드준스톤#홍준석
Locke · Top
9 / 6 / 9
52.9% KP
35,128
19.9% share
17,099g
309 CS · 6.6/m
Sugar#Tasty
Lee Sin · Jungle
14 / 7 / 9
67.6% KP
37,224
21.1% share
21,466g
270 CS · 5.8/m
Pungyeon#0116
Orianna · Mid
4 / 10 / 15
55.9% KP
45,293
25.6% share
19,672g
432 CS · 9.3/m
치무식#목을뽑다
Ezreal · ADC
5 / 4 / 10
44.1% KP
45,841
25.9% share
20,146g
431 CS · 9.3/m
TheHank#Xhh
Poppy · Support
2 / 6 / 17
55.9% KP
13,267
7.5% share
12,485g
46 CS · 1/m
Red side
Victory구름다리농장#0120
Gnar · Top
4 / 11 / 14
54.5% KP
26,432
11.3% share
16,113g
274 CS · 5.9/m
Shylie#KR1
Naafiri · Jungle
11 / 4 / 12
69.7% KP
48,657
20.7% share
24,862g
491 CS · 10.5/m
로키의 코 드리블#2004
Viktor · Mid
10 / 6 / 15
75.8% KP
63,003
26.8% share
20,907g
386 CS · 8.3/m
라쿤99#KR1
Ziggs · ADC
7 / 5 / 14
63.6% KP
79,258
33.8% share
23,116g
399 CS · 8.6/m
mtrngrxsyl#6146
Camille · Support
1 / 8 / 15
48.5% KP
17,469
7.4% share
14,939g
88 CS · 1.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
