Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Victory
Ranked Solo/Duo · 113 days ago
3 / 4 / 16
K / D / A
43.2%
Kill participation
1,157.8
Damage / min
12,361g
452 gold / min
14
10 placed · 1 cleared
242
8.8 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatCz相信自己呀#miohf
Vladimir · Top
4 / 9 / 3
29.2% KP
18,496
20.7% share
10,739g
179 CS · 6.5/m
evi#MioHF
Bel'Veth · Jungle
9 / 9 / 3
50% KP
20,335
22.7% share
12,556g
161 CS · 5.9/m
Pungyeon#0116
Tristana · Mid
3 / 10 / 1
16.7% KP
15,560
17.4% share
10,687g
227 CS · 8.3/m
Hebi#3 Y
Cassiopeia · ADC
7 / 7 / 8
62.5% KP
26,610
29.8% share
11,760g
209 CS · 7.6/m
Thresh#S T
Thresh · Support
1 / 9 / 14
62.5% KP
8,434
9.4% share
7,930g
40 CS · 1.5/m
Red side
Victoryhle pyeonsik#HLE
Locke · Top
13 / 4 / 11
54.5% KP
35,718
23.2% share
14,558g
194 CS · 7.1/m
felisa#KR1
Qiyana · Jungle
19 / 3 / 3
50% KP
33,386
21.7% share
18,231g
233 CS · 8.5/m
구름다리농장#0120
Ryze · Mid
3 / 4 / 16
43.2% KP
31,667
20.5% share
12,361g
242 CS · 8.8/m
Departures#Kami
Syndra · ADC
8 / 6 / 10
40.9% KP
40,588
26.3% share
15,241g
245 CS · 9/m
Cecilia#1325
Nautilus · Support
1 / 8 / 14
34.1% KP
12,779
8.3% share
8,752g
34 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
