Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Locke
Defeat
Ranked Solo/Duo · 113 days ago
4 / 6 / 8
K / D / A
48%
Kill participation
888.4
Damage / min
11,739g
377.9 gold / min
23
8 placed · 3 cleared
212
6.8 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
2
Dragons
2
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat비밀공작원#KR1
Olaf · Top
5 / 5 / 6
44% KP
23,166
19.9% share
11,423g
225 CS · 7.2/m
好没用#bai
Rengar · Jungle
5 / 6 / 4
36% KP
16,051
13.8% share
12,096g
210 CS · 6.8/m
구름다리농장#0120
Locke · Mid
4 / 6 / 8
48% KP
27,600
23.7% share
11,739g
212 CS · 6.8/m
hle pyeonsik#HLE
Mel · ADC
11 / 5 / 7
72% KP
41,272
35.5% share
16,833g
265 CS · 8.5/m
Let me sup#KR1
Thresh · Support
0 / 4 / 17
68% KP
8,306
7.1% share
8,185g
39 CS · 1.3/m
Red side
Victory1Jiang#2003
Gnar · Top
5 / 5 / 4
34.6% KP
31,118
26.2% share
14,828g
260 CS · 8.4/m
명치에팔콘펀치꽂는이도윤#KR1
Master Yi · Jungle
5 / 4 / 10
57.7% KP
20,832
17.5% share
14,908g
247 CS · 8/m
Cz相信自己呀#miohf
Vladimir · Mid
10 / 4 / 7
65.4% KP
43,103
36.3% share
15,339g
257 CS · 8.3/m
bai se zh1 chuan#qwe1
Jinx · ADC
3 / 6 / 3
23.1% KP
14,779
12.4% share
13,076g
252 CS · 8.1/m
랜 턴#공 주
Blitzcrank · Support
3 / 6 / 12
57.7% KP
9,009
7.6% share
9,837g
43 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
