Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Locke
Defeat
Ranked Solo/Duo · 113 days ago
6 / 9 / 7
K / D / A
44.8%
Kill participation
944
Damage / min
11,747g
404.4 gold / min
27
9 placed · 5 cleared
195
6.7 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat96년생 티모장인#9202
Teemo · Top
8 / 8 / 7
51.7% KP
32,470
27.5% share
12,695g
227 CS · 7.8/m
Dont Callme#0530
Vi · Jungle
9 / 5 / 10
65.5% KP
26,331
22.3% share
13,476g
189 CS · 6.5/m
구름다리농장#0120
Locke · Mid
6 / 9 / 7
44.8% KP
27,422
23.2% share
11,747g
195 CS · 6.7/m
누가 최고야#KR1
Kai'Sa · ADC
5 / 10 / 9
48.3% KP
21,852
18.5% share
13,868g
239 CS · 8.2/m
aqswdefrgt#777
Rell · Support
1 / 10 / 19
69% KP
10,033
8.5% share
8,610g
24 CS · 0.8/m
Red side
Victoryplokijuhyg#yyc04
Akali · Top
10 / 6 / 4
33.3% KP
24,856
18.2% share
12,653g
212 CS · 7.3/m
ちいかわ#KR3
Qiyana · Jungle
4 / 5 / 14
42.9% KP
28,339
20.7% share
14,878g
224 CS · 7.7/m
우 맨#who
Fizz · Mid
17 / 5 / 7
57.1% KP
35,960
26.3% share
15,538g
183 CS · 6.3/m
호호호재#KR1
Xayah · ADC
9 / 9 / 12
50% KP
38,240
28% share
15,292g
265 CS · 9.1/m
yuedu#KR1
Rakan · Support
2 / 4 / 26
66.7% KP
9,204
6.7% share
9,851g
32 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
