Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Locke
Defeat
Ranked Solo/Duo · 112 days ago
3 / 6 / 3
K / D / A
31.6%
Kill participation
748.4
Damage / min
10,844g
414.9 gold / min
24
4 placed · 8 cleared
229
8.8 CS / min
Objective control
1
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMihawK#1115
Jayce · Top
5 / 3 / 7
33.3% KP
24,607
21.4% share
12,127g
242 CS · 9.3/m
Shylie#KR1
Naafiri · Jungle
17 / 2 / 9
72.2% KP
36,558
31.8% share
16,029g
220 CS · 8.4/m
Kuri#9292
Galio · Mid
2 / 6 / 15
47.2% KP
16,321
14.2% share
10,503g
203 CS · 7.8/m
bai se zh1 chuan#qwe1
Mel · ADC
9 / 4 / 7
44.4% KP
26,690
23.2% share
14,352g
246 CS · 9.4/m
Bluffing#1207
Pyke · Support
3 / 4 / 18
58.3% KP
10,836
9.4% share
9,717g
31 CS · 1.2/m
Red side
DefeatT1 Midir#KR06
K'Sante · Top
2 / 5 / 2
21.1% KP
20,182
23.2% share
9,378g
213 CS · 8.2/m
무감정솔랭기계#2007
Pantheon · Jungle
7 / 8 / 5
63.2% KP
15,971
18.4% share
12,088g
182 CS · 7/m
구름다리농장#0120
Locke · Mid
3 / 6 / 3
31.6% KP
19,558
22.5% share
10,844g
229 CS · 8.8/m
DK Lucid#KR1
Ezreal · ADC
5 / 7 / 2
36.8% KP
19,467
22.4% share
12,573g
233 CS · 8.9/m
Effort#4444
Camille · Support
2 / 10 / 9
57.9% KP
11,666
13.4% share
8,136g
29 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
