Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viktor
Victory
Ranked Solo/Duo · 112 days ago
11 / 2 / 10
K / D / A
42.9%
Kill participation
1,036
Damage / min
15,402g
547.8 gold / min
32
10 placed · 5 cleared
283
10.1 CS / min
Objective control
1
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeattmhrnjh#1002
Jayce · Top
10 / 16 / 9
51.4% KP
33,026
28.6% share
13,167g
158 CS · 5.6/m
자프키엘#KR1
Master Yi · Jungle
15 / 10 / 6
56.8% KP
32,441
28.1% share
14,279g
160 CS · 5.7/m
쿠람지#KR9
Syndra · Mid
4 / 7 / 6
27% KP
23,173
20.1% share
11,730g
239 CS · 8.5/m
OvO짜니#KR1
Xayah · ADC
3 / 11 / 6
24.3% KP
13,619
11.8% share
10,800g
195 CS · 6.9/m
xX King Xx#GOD
Bard · Support
5 / 5 / 17
59.5% KP
13,301
11.5% share
9,954g
21 CS · 0.7/m
Red side
VictoryAiIeri#0831
Irelia · Top
11 / 12 / 11
44.9% KP
27,629
20.7% share
12,597g
188 CS · 6.7/m
ちいかわ#KR3
Qiyana · Jungle
9 / 12 / 11
40.8% KP
26,091
19.5% share
14,552g
176 CS · 6.3/m
구름다리농장#0120
Viktor · Mid
11 / 2 / 10
42.9% KP
29,128
21.8% share
15,402g
283 CS · 10.1/m
ComeBack#lm27
Aphelios · ADC
13 / 2 / 12
51% KP
28,325
21.2% share
19,133g
240 CS · 8.5/m
hell4adise#KR11
Skarner · Support
5 / 9 / 18
46.9% KP
22,543
16.9% share
10,294g
37 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
