Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Anivia
Victory
Ranked Solo/Duo · 112 days ago
2 / 6 / 18
K / D / A
54.1%
Kill participation
488.6
Damage / min
7,660g
340.2 gold / min
79
30 placed · 10 cleared
27
1.2 CS / min
Objective control
2
Dragons
0
Baron
9
Towers
1
Inhibitors
0
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryyoshi#kr4
Lissandra · Top
6 / 4 / 9
40.5% KP
29,236
26.5% share
10,209g
200 CS · 8.9/m
抖音阿甘爱跑步#xtz小弟
Rengar · Jungle
4 / 4 / 18
59.5% KP
17,757
16.1% share
10,860g
184 CS · 8.2/m
langmanbusi#KR1
Locke · Mid
15 / 4 / 5
54.1% KP
22,996
20.8% share
11,909g
152 CS · 6.8/m
DK Smash#KR7
Ezreal · ADC
10 / 1 / 8
48.6% KP
29,305
26.6% share
15,310g
261 CS · 11.6/m
구름다리농장#0120
Anivia · Support
2 / 6 / 18
54.1% KP
11,001
10% share
7,660g
27 CS · 1.2/m
Red side
DefeatDK ShowMaker#KR1
Renekton · Top
2 / 4 / 4
33.3% KP
10,233
14.5% share
8,628g
186 CS · 8.3/m
Shylie#KR1
Viego · Jungle
5 / 7 / 6
61.1% KP
15,136
21.5% share
9,405g
150 CS · 6.7/m
Maldives#0727
Ryze · Mid
9 / 5 / 5
77.8% KP
26,830
38.1% share
11,031g
187 CS · 8.3/m
Desire#Tired
Senna · ADC
1 / 11 / 3
22.2% KP
9,794
13.9% share
6,481g
117 CS · 5.2/m
JUGKlNG#kr
Nautilus · Support
1 / 10 / 13
77.8% KP
8,450
12% share
6,807g
27 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
