Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Ranked Solo/Duo · 111 days ago
8 / 2 / 14
K / D / A
53.7%
Kill participation
826.2
Damage / min
10,986g
438 gold / min
25
8 placed · 4 cleared
210
8.4 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatHLE 팬서#KR1
Jayce · Top
5 / 4 / 5
62.5% KP
26,223
30.6% share
12,046g
234 CS · 9.3/m
unravel#sin
Lee Sin · Jungle
6 / 8 / 8
87.5% KP
15,818
18.5% share
10,057g
140 CS · 5.6/m
Pungyeon#0116
Lissandra · Mid
2 / 7 / 10
75% KP
21,919
25.6% share
9,006g
192 CS · 7.7/m
건돗개#KR4
Ezreal · ADC
2 / 13 / 3
31.3% KP
16,186
18.9% share
9,357g
152 CS · 6.1/m
이상한서포터이건이#KR10
Leona · Support
1 / 9 / 9
62.5% KP
5,443
6.4% share
6,682g
23 CS · 0.9/m
Red side
Victory무적한 포용전사#lgv
K'Sante · Top
3 / 4 / 12
36.6% KP
8,694
8.5% share
9,638g
180 CS · 7.2/m
T1 Painter#KR3
Naafiri · Jungle
11 / 1 / 12
56.1% KP
23,757
23.1% share
13,815g
205 CS · 8.2/m
구름다리농장#0120
Sylas · Mid
8 / 2 / 14
53.7% KP
20,725
20.2% share
10,986g
210 CS · 8.4/m
무 신#KR33
Kai'Sa · ADC
13 / 4 / 13
63.4% KP
28,261
27.5% share
16,770g
222 CS · 8.9/m
hell4adise#KR11
Camille · Support
6 / 5 / 21
65.9% KP
21,303
20.7% share
9,910g
28 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
