Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Defeat
Ranked Solo/Duo · 111 days ago
5 / 5 / 10
K / D / A
71.4%
Kill participation
736.5
Damage / min
11,162g
382.3 gold / min
50
10 placed · 6 cleared
163
5.6 CS / min
Objective control
1
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
2
Dragons
1
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory차가운코끼리#KR0
Rumble · Top
8 / 3 / 7
51.7% KP
31,314
29.3% share
14,318g
250 CS · 8.6/m
Albireo#0000
Jarvan IV · Jungle
4 / 4 / 4
27.6% KP
8,737
8.2% share
11,197g
197 CS · 6.7/m
Quad#123
Yone · Mid
9 / 3 / 7
55.2% KP
32,284
30.2% share
13,960g
249 CS · 8.5/m
meviusskybluelon#gs6mg
Jhin · ADC
7 / 5 / 11
62.1% KP
27,943
26.1% share
15,324g
239 CS · 8.2/m
T1 에테르#1225
Leona · Support
1 / 6 / 10
37.9% KP
6,701
6.3% share
8,130g
17 CS · 0.6/m
Red side
Defeat世一上天灰灰#Riven
Riven · Top
2 / 6 / 4
28.6% KP
8,289
9.4% share
10,193g
227 CS · 7.8/m
구름다리농장#0120
Sylas · Jungle
5 / 5 / 10
71.4% KP
21,506
24.4% share
11,162g
163 CS · 5.6/m
도천지#KR1
Twisted Fate · Mid
1 / 5 / 12
61.9% KP
20,442
23.2% share
12,480g
257 CS · 8.8/m
편민기#편민기
Aphelios · ADC
12 / 7 / 2
66.7% KP
32,617
36.9% share
16,922g
290 CS · 9.9/m
xX King Xx#GOD
Thresh · Support
1 / 6 / 12
61.9% KP
5,446
6.2% share
8,248g
32 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
