Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Locke
Defeat
Ranked Solo/Duo · 111 days ago
7 / 3 / 3
K / D / A
52.6%
Kill participation
726.2
Damage / min
12,269g
430 gold / min
27
5 placed · 6 cleared
227
8 CS / min
Objective control
2
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory태양물고기#6797
Gangplank · Top
6 / 5 / 8
36.8% KP
31,194
25.6% share
11,833g
198 CS · 6.9/m
T1 Carim#0409
Aatrox · Jungle
10 / 1 / 12
57.9% KP
31,150
25.6% share
14,435g
226 CS · 7.9/m
도천지#KR1
Twisted Fate · Mid
3 / 4 / 14
44.7% KP
23,246
19.1% share
14,376g
241 CS · 8.4/m
bai se zh1 chuan#qwe1
Mel · ADC
17 / 5 / 8
65.8% KP
27,441
22.6% share
16,412g
250 CS · 8.8/m
meviusskybluelon#gs6mg
Blitzcrank · Support
2 / 4 / 23
65.8% KP
8,651
7.1% share
8,696g
25 CS · 0.9/m
Red side
Defeat차가운코끼리#KR0
Olaf · Top
2 / 8 / 3
26.3% KP
16,343
18.6% share
10,109g
223 CS · 7.8/m
복심이#야 수
Ambessa · Jungle
1 / 6 / 5
31.6% KP
9,434
10.7% share
10,411g
192 CS · 6.7/m
구름다리농장#0120
Locke · Mid
7 / 3 / 3
52.6% KP
20,720
23.5% share
12,269g
227 CS · 8/m
편민기#편민기
Syndra · ADC
4 / 4 / 6
52.6% KP
27,029
30.7% share
12,557g
256 CS · 9/m
Quad#123
Camille · Support
5 / 17 / 5
52.6% KP
14,549
16.5% share
8,629g
15 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
