Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Anivia
Victory
Ranked Solo/Duo · 111 days ago
4 / 6 / 16
K / D / A
45.5%
Kill participation
515.6
Damage / min
9,406g
326 gold / min
104
36 placed · 15 cleared
47
1.6 CS / min
Objective control
1
Dragons
1
Baron
11
Towers
2
Inhibitors
0
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory차가운코끼리#KR0
Jayce · Top
17 / 4 / 8
56.8% KP
41,795
29% share
17,627g
273 CS · 9.5/m
TOP UmTi#0602
Lee Sin · Jungle
8 / 7 / 11
43.2% KP
15,819
11% share
12,601g
170 CS · 5.9/m
Witt#123
LeBlanc · Mid
7 / 6 / 10
38.6% KP
27,855
19.3% share
10,974g
174 CS · 6/m
WE GO#이나경
Senna · ADC
8 / 5 / 15
52.3% KP
43,918
30.4% share
14,880g
216 CS · 7.5/m
구름다리농장#0120
Anivia · Support
4 / 6 / 16
45.5% KP
14,874
10.3% share
9,406g
47 CS · 1.6/m
Red side
DefeatPungyeon#0116
Varus · Top
2 / 15 / 6
28.6% KP
18,470
17.3% share
10,476g
222 CS · 7.7/m
felisa#KR1
Poppy · Jungle
6 / 4 / 12
64.3% KP
24,658
23.1% share
13,125g
187 CS · 6.5/m
douyinsen#sen
Fizz · Mid
9 / 9 / 8
60.7% KP
23,950
22.4% share
13,234g
170 CS · 5.9/m
meviusskybluelon#gs6mg
Jhin · ADC
9 / 5 / 4
46.4% KP
27,195
25.5% share
12,642g
195 CS · 6.8/m
bai se zh1 chuan#qwe1
Bard · Support
2 / 11 / 11
46.4% KP
12,458
11.7% share
9,005g
41 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
