Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Galio
Defeat
Ranked Solo/Duo · 111 days ago
4 / 8 / 7
K / D / A
39.3%
Kill participation
518.5
Damage / min
10,212g
368.9 gold / min
27
6 placed · 3 cleared
210
7.6 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory乌鲁木齐中路#Where
Jayce · Top
5 / 4 / 14
45.2% KP
20,497
16.7% share
12,518g
221 CS · 8/m
asdjipadsjip#KR1
Qiyana · Jungle
10 / 7 / 9
45.2% KP
24,431
19.9% share
16,038g
218 CS · 7.9/m
ParisVan#不知名歌手
Locke · Mid
11 / 4 / 7
42.9% KP
30,291
24.7% share
14,546g
205 CS · 7.4/m
BLG Viper#0708
Xayah · ADC
15 / 8 / 9
57.1% KP
39,620
32.3% share
17,107g
227 CS · 8.2/m
惊喜惊喜#KR3
Rakan · Support
1 / 5 / 22
54.8% KP
7,698
6.3% share
9,930g
38 CS · 1.4/m
Red side
Defeatliziyen#Gam
Wukong · Top
5 / 9 / 2
25% KP
26,255
26.1% share
11,100g
228 CS · 8.2/m
斑马7#KR11
Talon · Jungle
8 / 9 / 8
57.1% KP
26,628
26.5% share
15,747g
227 CS · 8.2/m
구름다리농장#0120
Galio · Mid
4 / 8 / 7
39.3% KP
14,353
14.3% share
10,212g
210 CS · 7.6/m
bai se zh1 chuan#qwe1
Senna · ADC
10 / 8 / 10
71.4% KP
27,898
27.8% share
16,813g
198 CS · 7.2/m
抖音安安的金克丝#ovo
Alistar · Support
1 / 8 / 8
32.1% KP
5,340
5.3% share
7,211g
29 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
