Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Victory
Ranked Solo/Duo · 110 days ago
4 / 5 / 11
K / D / A
34.9%
Kill participation
832
Damage / min
10,859g
390.4 gold / min
26
12 placed · 3 cleared
212
7.6 CS / min
Objective control
2
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorymashushu#KR1
Rumble · Top
16 / 5 / 4
46.5% KP
38,262
29% share
13,545g
197 CS · 7.1/m
라쿤99#KR1
Jarvan IV · Jungle
9 / 3 / 17
60.5% KP
25,157
19.1% share
12,990g
177 CS · 6.4/m
구름다리농장#0120
Ryze · Mid
4 / 5 / 11
34.9% KP
23,143
17.5% share
10,859g
212 CS · 7.6/m
LazyFeel#KR7
Kai'Sa · ADC
14 / 5 / 7
48.8% KP
33,907
25.7% share
15,566g
248 CS · 8.9/m
T1 에테르#1225
Leona · Support
0 / 8 / 23
53.5% KP
11,557
8.8% share
8,622g
32 CS · 1.2/m
Red side
Defeatdlfuwls#123
Gnar · Top
1 / 11 / 6
26.9% KP
19,373
17.6% share
10,144g
205 CS · 7.4/m
Grizzly#KR3
Lee Sin · Jungle
14 / 2 / 7
80.8% KP
25,691
23.3% share
15,909g
200 CS · 7.2/m
도천지#KR1
Orianna · Mid
4 / 8 / 12
61.5% KP
25,091
22.8% share
11,694g
209 CS · 7.5/m
나아침먹고싶어#7401
Miss Fortune · ADC
2 / 13 / 8
38.5% KP
24,295
22% share
11,810g
218 CS · 7.8/m
OwO#43351
Skarner · Support
5 / 9 / 11
61.5% KP
15,813
14.3% share
9,273g
26 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
