Match history
Galio champion portrait

Galio

Victory

Ranked Solo/Duo · 110 days ago

27:19Live Riot data

4 / 2 / 15

K / D / A

51.4%

Kill participation

838.7

Damage / min

12,417g

454.6 gold / min

29

7 placed · 7 cleared

227

8.3 CS / min

Objective control

Blue side

1

Dragons

0

Baron

1

Towers

0

Inhibitors

1

Herald

Red side

2

Dragons

1

Baron

10

Towers

2

Inhibitors

0

Herald

MATCH STORY

When did the advantage change?

Riot match timeline. Gaps indicate unavailable data.

10. minute · Locke-372 gold / -6 CS

Difference from the opponent Riot assigned to your role.

15. minute · Locke-38 gold / -9 CS

Difference from the opponent Riot assigned to your role.

20. minute · Locke+591 gold / +2 CS

Difference from the opponent Riot assigned to your role.

Practice notes for your next game

At 15 minutes: -38 gold and -9 CS versus Locke.

Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

2 recorded deaths; first at 23:20.

Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.

7 ward placements in the available timeline.

Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.

GoldExact values are available using the time control and list below.03,1046,2099,31312,4170:006:4913:3920:2927:19
Galio: 12,417

Events and purchases

Kill · Olaf → Camille
Kill · Vi → Locke
Kill · Olaf → Jhin
Kill · Camille → Ziggs
Kill · Nautilus → Jhin
Kill · Ziggs → Camille
Kill · Olaf → Camille
Kill · Olaf → Vi
Kill · Olaf → Camille
Kill · Olaf → Jhin
Kill · Locke → Vi
Kill · Jhin → Ziggs
Kill · Camille → Olaf
Kill · Nautilus → Jhin
Kill · Jayce → Varus
Kill · Varus → Camille
Kill · Nautilus → Jayce
Kill · Olaf → Camille
Kill · Jayce → Varus
Kill · Jayce → Olaf
Kill · Vi → Locke
Kill · Nautilus → Vi
Kill · Jhin → Ziggs
Kill · Varus → Jayce
Kill · Camille → Varus
Objective · Olaf · Infernal Dragon
Kill · Jhin → Ziggs
Kill · Olaf → Vi
Kill · Jayce → Locke
Kill · Camille → Nautilus
Kill · Jayce → Varus
Objective · Olaf · Void Grub
Objective · Olaf · Void Grub
Objective · Olaf · Void Grub
Kill · Galio → Varus
Building destroyed · Map · Outer turret
Objective · Olaf · Rift Herald
Kill · Vi → Ziggs
Kill · Jhin → Nautilus
Kill · Vi → Varus
Building destroyed · Ziggs · Outer turret
Kill · Jayce → Locke
Building destroyed · Jayce · Outer turret
Objective · Vi · Ocean Dragon
Kill · Camille → Ziggs
Kill · Vi → Varus
Kill · Locke → Camille
Kill · Jhin → Ziggs
Kill · Vi → Varus
Kill · Vi → Olaf

Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.

Blue side

Defeat
22 / 37 / 3152,408g · 90,958 damage
PlayerKDA · KPDamageGold · CSItems
Varus champion portrait

어리고싶다#KR1

Varus · Top

4 / 12 / 0

18.2% KP

19,809

21.8% share

10,063g

200 CS · 7.3/m

Olaf champion portrait

Grizzly#KR3

Olaf · Jungle

8 / 5 / 4

54.5% KP

21,499

23.6% share

11,117g

178 CS · 6.5/m

Locke champion portrait

Pungyeon#0116

Locke · Mid

3 / 7 / 8

50% KP

15,620

17.2% share

10,723g

228 CS · 8.3/m

Ziggs champion portrait

라쿤99#KR1

Ziggs · ADC

3 / 9 / 7

45.5% KP

24,446

26.9% share

12,351g

243 CS · 8.9/m

Nautilus champion portrait

Sanling#FPX

Nautilus · Support

4 / 4 / 12

72.7% KP

9,584

10.5% share

8,154g

22 CS · 0.8/m

Red side

Victory
37 / 22 / 5564,602g · 113,770 damage
PlayerKDA · KPDamageGold · CSItems
Jayce champion portrait

LiangChen#0611

Jayce · Top

9 / 3 / 8

45.9% KP

26,715

23.5% share

12,760g

220 CS · 8.1/m

Vi champion portrait

치무식#목을뽑다

Vi · Jungle

10 / 5 / 12

59.5% KP

18,911

16.6% share

13,692g

181 CS · 6.6/m

Galio champion portrait

구름다리농장#0120

Galio · Mid

4 / 2 / 15

51.4% KP

22,910

20.1% share

12,417g

227 CS · 8.3/m

Jhin champion portrait

dlfuwls#123

Jhin · ADC

9 / 4 / 5

37.8% KP

25,083

22% share

15,423g

279 CS · 10.2/m

Camille champion portrait

mashushu#KR1

Camille · Support

5 / 8 / 15

54.1% KP

20,151

17.7% share

10,310g

17 CS · 0.6/m

This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.

Victory — 구름다리농장#0120 | MacroDiff