Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Tristana
Victory
Ranked Solo/Duo · 109 days ago
19 / 8 / 5
K / D / A
52.2%
Kill participation
1,199.7
Damage / min
18,054g
548.5 gold / min
34
12 placed · 6 cleared
263
8 CS / min
Objective control
3
Dragons
2
Baron
9
Towers
2
Inhibitors
0
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory世一上天灰灰#Riven
Riven · Top
12 / 2 / 6
39.1% KP
26,229
22.9% share
18,414g
251 CS · 7.6/m
데마시아TV#Lux R
Fizz · Jungle
7 / 9 / 5
26.1% KP
21,023
18.3% share
14,007g
241 CS · 7.3/m
구름다리농장#0120
Tristana · Mid
19 / 8 / 5
52.2% KP
39,491
34.4% share
18,054g
263 CS · 8/m
이게 죽네 머쓱#아니이게
Cassiopeia · ADC
7 / 4 / 11
39.1% KP
17,252
15% share
13,039g
179 CS · 5.4/m
T1 Eclipse#2009
Rakan · Support
1 / 5 / 18
41.3% KP
10,747
9.4% share
10,028g
30 CS · 0.9/m
Red side
Defeat오원석#악 마
Lucian · Top
7 / 12 / 3
35.7% KP
25,317
23.8% share
13,045g
230 CS · 7/m
LazyFeel#KR7
Poppy · Jungle
2 / 7 / 7
32.1% KP
8,719
8.2% share
10,947g
187 CS · 5.7/m
도천지#KR1
Orianna · Mid
3 / 11 / 8
39.3% KP
19,520
18.3% share
11,913g
241 CS · 7.3/m
DK Smash#KR7
Syndra · ADC
13 / 8 / 4
60.7% KP
39,381
37% share
20,416g
311 CS · 9.4/m
부캐일껄아마도#KR1
Pyke · Support
3 / 8 / 11
50% KP
13,605
12.8% share
10,609g
36 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
