Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yorick
Victory
Ranked Solo/Duo · 107 days ago
5 / 6 / 12
K / D / A
44.7%
Kill participation
776.3
Damage / min
15,710g
446.3 gold / min
44
18 placed · 4 cleared
267
7.6 CS / min
Objective control
0
Dragons
1
Baron
6
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatYONG2#6666
Rumble · Top
6 / 11 / 14
58.8% KP
32,459
18.8% share
13,073g
190 CS · 5.4/m
patience#0718
Lee Sin · Jungle
14 / 8 / 10
70.6% KP
38,740
22.5% share
17,961g
237 CS · 6.7/m
ParisVan#不知名歌手
Galio · Mid
2 / 7 / 16
52.9% KP
35,036
20.3% share
13,034g
276 CS · 7.8/m
오 너#111
Ezreal · ADC
7 / 6 / 8
44.1% KP
43,618
25.3% share
17,428g
343 CS · 9.7/m
카 엘#0211
Neeko · Support
5 / 6 / 16
61.8% KP
22,451
13% share
11,949g
38 CS · 1.1/m
Red side
Victory구름다리농장#0120
Yorick · Top
5 / 6 / 12
44.7% KP
27,325
19.8% share
15,710g
267 CS · 7.6/m
Grizzly#KR3
Qiyana · Jungle
15 / 6 / 8
60.5% KP
41,435
30.1% share
19,621g
264 CS · 7.5/m
srysrymb#1065
Sylas · Mid
9 / 7 / 12
55.3% KP
29,523
21.4% share
15,873g
265 CS · 7.5/m
타 잔#KR1
Xerath · ADC
9 / 5 / 7
42.1% KP
34,217
24.9% share
17,729g
269 CS · 7.6/m
BerrGod#KR3
Alistar · Support
0 / 10 / 22
57.9% KP
5,177
3.8% share
9,900g
24 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
