Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Locke
Victory
Ranked Solo/Duo · 104 days ago
13 / 8 / 11
K / D / A
63.2%
Kill participation
1,201.7
Damage / min
13,863g
549 gold / min
26
8 placed · 2 cleared
200
7.9 CS / min
Objective control
1
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
3
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat렝 화#렝 화
Rengar · Top
2 / 6 / 8
27% KP
12,249
10.8% share
9,793g
166 CS · 6.6/m
龙宫公主#김유빈
Master Yi · Jungle
13 / 7 / 10
62.2% KP
29,919
26.3% share
14,179g
184 CS · 7.3/m
하얗고예쁨#KR1
Ahri · Mid
9 / 10 / 7
43.2% KP
26,148
23% share
11,219g
168 CS · 6.7/m
tmhrnjh#1002
Jhin · ADC
7 / 7 / 11
48.6% KP
25,598
22.5% share
12,709g
193 CS · 7.6/m
댕청잇#KR123
Camille · Support
6 / 8 / 7
35.1% KP
20,014
17.6% share
8,035g
16 CS · 0.6/m
Red side
VictoryKingen#KR1
Trundle · Top
4 / 6 / 9
34.2% KP
17,673
18.1% share
10,841g
205 CS · 8.1/m
guz1vjppr0kut3#2810
Lee Sin · Jungle
6 / 5 / 8
36.8% KP
12,648
13% share
11,328g
196 CS · 7.8/m
구름다리농장#0120
Locke · Mid
13 / 8 / 11
63.2% KP
30,344
31.1% share
13,863g
200 CS · 7.9/m
T1 Weather#0830
Kai'Sa · ADC
8 / 12 / 6
36.8% KP
22,547
23.1% share
12,769g
172 CS · 6.8/m
OwO#43351
Skarner · Support
7 / 6 / 13
52.6% KP
14,249
14.6% share
10,869g
31 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
