Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Locke
Victory
Ranked Solo/Duo · 97 days ago
10 / 4 / 12
K / D / A
62.9%
Kill participation
995.2
Damage / min
11,761g
501.9 gold / min
21
5 placed · 5 cleared
174
7.4 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryBean#커피빈
K'Sante · Top
4 / 3 / 7
31.4% KP
19,568
19.9% share
8,930g
167 CS · 7.1/m
Raptor#KR123
Lee Sin · Jungle
13 / 3 / 7
57.1% KP
17,744
18% share
13,441g
172 CS · 7.3/m
구름다리농장#0120
Locke · Mid
10 / 4 / 12
62.9% KP
23,322
23.7% share
11,761g
174 CS · 7.4/m
yoshi#kr4
Ziggs · ADC
5 / 1 / 14
54.3% KP
20,962
21.3% share
13,780g
240 CS · 10.2/m
Bluffing#1207
Camille · Support
3 / 2 / 18
60% KP
16,850
17.1% share
8,725g
26 CS · 1.1/m
Red side
Defeat따봉 람머스#KR1
Ambessa · Top
1 / 8 / 3
30.8% KP
15,717
22.3% share
8,164g
180 CS · 7.7/m
guz1vjppr0kut3#2810
Jayce · Jungle
3 / 5 / 5
61.5% KP
15,859
22.5% share
10,519g
179 CS · 7.6/m
우 맨#who
Sylas · Mid
5 / 12 / 1
46.2% KP
20,621
29.3% share
9,262g
195 CS · 8.3/m
bai se zh1 chuan#qwe1
Kai'Sa · ADC
1 / 4 / 2
23.1% KP
12,651
18% share
9,937g
222 CS · 9.5/m
키움증권#SAR
Rell · Support
3 / 6 / 5
61.5% KP
5,581
7.9% share
6,870g
24 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
