Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Locke
Victory
Ranked Solo/Duo · 97 days ago
12 / 8 / 9
K / D / A
47.7%
Kill participation
1,089.2
Damage / min
13,524g
490.9 gold / min
22
9 placed · 3 cleared
185
6.7 CS / min
Objective control
3
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
1
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat메롱 약오르지롱#KR2
Anivia · Top
6 / 9 / 10
59.3% KP
19,096
19.3% share
11,938g
213 CS · 7.7/m
Kingen#KR1
Jarvan IV · Jungle
8 / 9 / 10
66.7% KP
21,494
21.7% share
13,116g
176 CS · 6.4/m
Crow#crow9
Yasuo · Mid
7 / 9 / 4
40.7% KP
19,788
20% share
12,233g
221 CS · 8/m
Robin#星期日
Xerath · ADC
4 / 7 / 10
51.9% KP
24,885
25.1% share
10,740g
169 CS · 6.1/m
ParisVan#不知名歌手
Camille · Support
2 / 10 / 10
44.4% KP
13,792
13.9% share
7,852g
29 CS · 1.1/m
Red side
VictoryT1 Guardian#KR3
Jayce · Top
4 / 5 / 19
52.3% KP
23,689
17.9% share
11,616g
206 CS · 7.5/m
이직로그#0904
Lee Sin · Jungle
13 / 4 / 15
63.6% KP
26,722
20.2% share
14,993g
193 CS · 7/m
구름다리농장#0120
Locke · Mid
12 / 8 / 9
47.7% KP
30,008
22.7% share
13,524g
185 CS · 6.7/m
柳智敏#2849
Syndra · ADC
13 / 4 / 15
63.6% KP
39,851
30.1% share
17,988g
243 CS · 8.8/m
livinli#KR1
Leona · Support
2 / 7 / 23
56.8% KP
11,932
9% share
9,165g
21 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
