Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · 96 days ago
12 / 2 / 3
K / D / A
46.9%
Kill participation
1,220.2
Damage / min
16,358g
513.3 gold / min
33
12 placed · 4 cleared
295
9.3 CS / min
Objective control
0
Dragons
1
Baron
3
Towers
0
Inhibitors
1
Herald
5
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat날아라#0115
Yone · Top
5 / 4 / 5
50% KP
28,896
26.7% share
12,935g
268 CS · 8.4/m
NS Ark#Lost
Jax · Jungle
5 / 4 / 6
55% KP
16,972
15.7% share
14,408g
237 CS · 7.4/m
MVKE Sofm#2244
Cassiopeia · Mid
3 / 8 / 4
35% KP
21,935
20.2% share
11,714g
249 CS · 7.8/m
T1 Jinbeom#KR3
Yunara · ADC
3 / 6 / 9
60% KP
25,453
23.5% share
14,661g
280 CS · 8.8/m
Cecilia#1325
Neeko · Support
4 / 10 / 10
70% KP
15,082
13.9% share
9,874g
46 CS · 1.4/m
Red side
VictoryDK Solid#마 산
K'Sante · Top
2 / 2 / 8
31.3% KP
20,203
15.4% share
12,850g
244 CS · 7.7/m
十三day#jug
Xin Zhao · Jungle
4 / 4 / 10
43.8% KP
19,327
14.7% share
13,480g
247 CS · 7.8/m
구름다리농장#0120
Syndra · Mid
12 / 2 / 3
46.9% KP
38,884
29.6% share
16,358g
295 CS · 9.3/m
T1 Eclipse#2009
Caitlyn · ADC
4 / 6 / 14
56.3% KP
29,716
22.6% share
16,797g
299 CS · 9.4/m
이나경#아 로
Elise · Support
10 / 6 / 12
68.8% KP
23,436
17.8% share
12,448g
44 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
