Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Victory
Ranked Solo/Duo · 95 days ago
11 / 5 / 8
K / D / A
48.7%
Kill participation
1,027.4
Damage / min
12,649g
518.4 gold / min
15
8 placed · 4 cleared
210
8.6 CS / min
Objective control
1
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory송플랭크#CTID
Gangplank · Top
4 / 8 / 11
38.5% KP
27,471
26.7% share
9,791g
164 CS · 6.7/m
hongqkule#1212
Lee Sin · Jungle
13 / 3 / 3
41% KP
14,464
14.1% share
12,662g
198 CS · 8.1/m
구름다리농장#0120
Cassiopeia · Mid
11 / 5 / 8
48.7% KP
25,068
24.4% share
12,649g
210 CS · 8.6/m
수진이#1112
Viktor · ADC
9 / 7 / 13
56.4% KP
26,207
25.5% share
13,902g
195 CS · 8/m
aXis#s t
Leona · Support
2 / 6 / 22
61.5% KP
9,542
9.3% share
9,177g
34 CS · 1.4/m
Red side
Defeat강하다 별#123
Ryze · Top
11 / 4 / 4
51.7% KP
33,162
39.5% share
12,989g
209 CS · 8.6/m
레벨업이젠해야함튼튼하게#레이튼
Jarvan IV · Jungle
2 / 6 / 13
51.7% KP
9,212
11% share
8,903g
122 CS · 5/m
쪼렙이다말로하자#KR1
Zoe · Mid
8 / 3 / 2
34.5% KP
20,873
24.9% share
10,192g
158 CS · 6.5/m
카리나#애교용
Katarina · ADC
5 / 11 / 5
34.5% KP
12,330
14.7% share
9,233g
127 CS · 5.2/m
Trick the brain#졸귀탱하냥
Shen · Support
3 / 16 / 11
48.3% KP
8,394
10% share
7,539g
25 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
