Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Defeat
Ranked Solo/Duo · 93 days ago
4 / 7 / 9
K / D / A
50%
Kill participation
997.2
Damage / min
13,431g
422.8 gold / min
23
13 placed · 2 cleared
270
8.5 CS / min
Objective control
0
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatPerfecT#132
Ambessa · Top
1 / 10 / 8
34.6% KP
20,876
17.7% share
10,362g
199 CS · 6.3/m
Pure Imagination#ZZZZZ
Qiyana · Jungle
10 / 8 / 7
65.4% KP
33,601
28.4% share
16,356g
197 CS · 6.2/m
구름다리농장#0120
Ryze · Mid
4 / 7 / 9
50% KP
31,677
26.8% share
13,431g
270 CS · 8.5/m
chesterbb#0811
Kai'Sa · ADC
6 / 6 / 5
42.3% KP
19,342
16.4% share
18,486g
307 CS · 9.7/m
haiyaoduojiu#1112
Pyke · Support
5 / 9 / 9
53.8% KP
12,721
10.8% share
10,118g
28 CS · 0.9/m
Red side
Victory비밀공작원#KR1
Olaf · Top
16 / 2 / 6
55% KP
34,402
27.1% share
18,657g
274 CS · 8.6/m
OnPi#온 피
Sylas · Jungle
8 / 7 / 16
60% KP
24,147
19% share
15,162g
194 CS · 6.1/m
EDG BuLLDoG#KR2
Yone · Mid
2 / 8 / 11
32.5% KP
30,281
23.8% share
12,675g
250 CS · 7.9/m
망고재민#Min
Jhin · ADC
10 / 3 / 4
35% KP
26,933
21.2% share
16,514g
290 CS · 9.1/m
Bluffing#1207
Bard · Support
4 / 6 / 21
62.5% KP
11,351
8.9% share
10,930g
36 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
