Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Locke
Victory
Ranked Solo/Duo · 92 days ago
18 / 5 / 10
K / D / A
70%
Kill participation
1,446.5
Damage / min
17,234g
563.5 gold / min
25
4 placed · 7 cleared
239
7.8 CS / min
Objective control
1
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat렝 화#렝 화
Rengar · Top
12 / 5 / 4
48.5% KP
31,277
23.8% share
14,717g
223 CS · 7.3/m
APEX#0113
Xin Zhao · Jungle
4 / 12 / 10
42.4% KP
21,486
16.3% share
11,578g
177 CS · 5.8/m
KRX AKaJe#MUR
Cassiopeia · Mid
3 / 9 / 9
36.4% KP
24,580
18.7% share
11,183g
253 CS · 8.3/m
mtrngrxsyl#6146
Ezreal · ADC
7 / 8 / 16
69.7% KP
39,125
29.7% share
15,177g
253 CS · 8.3/m
다훈갓#Bard
Bard · Support
7 / 6 / 19
78.8% KP
15,144
11.5% share
10,346g
23 CS · 0.8/m
Red side
Victory抖音丶cry毛#mio韩服
Jax · Top
2 / 5 / 13
37.5% KP
21,577
14.8% share
11,242g
196 CS · 6.4/m
KRX Vincenzo#KR4
Sylas · Jungle
9 / 4 / 16
62.5% KP
30,994
21.3% share
15,315g
210 CS · 6.9/m
구름다리농장#0120
Locke · Mid
18 / 5 / 10
70% KP
44,240
30.4% share
17,234g
239 CS · 7.8/m
T1 Weather#0830
Yunara · ADC
11 / 9 / 7
45% KP
37,101
25.5% share
17,852g
268 CS · 8.8/m
soodangkim#vdz
Nautilus · Support
0 / 10 / 21
52.5% KP
11,611
8% share
8,751g
26 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
