Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Defeat
Ranked Solo/Duo · 90 days ago
7 / 8 / 2
K / D / A
56.3%
Kill participation
867.8
Damage / min
10,879g
421.1 gold / min
17
13 placed · 0 cleared
177
6.9 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatayu#MioHF
Teemo · Top
3 / 5 / 4
43.8% KP
21,759
26.6% share
11,308g
243 CS · 9.4/m
ozzs#ozzs
Nocturne · Jungle
2 / 11 / 7
56.3% KP
13,005
15.9% share
9,060g
115 CS · 4.5/m
구름다리농장#0120
Cassiopeia · Mid
7 / 8 / 2
56.3% KP
22,417
27.4% share
10,879g
177 CS · 6.9/m
버니버니#bunny
Jhin · ADC
3 / 8 / 3
37.5% KP
13,893
17% share
10,360g
183 CS · 7.1/m
SnowFlower#0224
Bard · Support
1 / 12 / 9
62.5% KP
10,813
13.2% share
7,678g
29 CS · 1.1/m
Red side
Victorysongman#KR11
Yorick · Top
3 / 4 / 3
13.6% KP
20,427
16.9% share
10,554g
209 CS · 8.1/m
bububu#KR7
Qiyana · Jungle
14 / 3 / 16
68.2% KP
29,533
24.5% share
14,725g
191 CS · 7.4/m
다죽자티비#xxxx
Syndra · Mid
8 / 5 / 11
43.2% KP
24,828
20.6% share
10,082g
148 CS · 5.7/m
아 뜨#ART
Ezreal · ADC
17 / 2 / 10
61.4% KP
34,836
28.9% share
18,800g
253 CS · 9.8/m
WBG Moham#lpl
Alistar · Support
2 / 2 / 30
72.7% KP
11,035
9.1% share
9,080g
14 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
