Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Victory
Ranked Solo/Duo · 88 days ago
2 / 7 / 11
K / D / A
28.3%
Kill participation
584.7
Damage / min
12,186g
352 gold / min
42
17 placed · 4 cleared
247
7.1 CS / min
Objective control
3
Dragons
2
Baron
10
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryChama#kr2
Yasuo · Top
18 / 8 / 11
63% KP
43,898
27.6% share
19,905g
271 CS · 7.8/m
피들 권위자#KR1
Fiddlesticks · Jungle
9 / 7 / 12
45.7% KP
19,393
12.2% share
16,306g
245 CS · 7.1/m
구름다리농장#0120
Ryze · Mid
2 / 7 / 11
28.3% KP
20,240
12.7% share
12,186g
247 CS · 7.1/m
편민기#편민기
Caitlyn · ADC
15 / 5 / 12
58.7% KP
57,586
36.2% share
20,701g
302 CS · 8.7/m
Tigoya#123
Bard · Support
2 / 9 / 33
76.1% KP
17,954
11.3% share
12,964g
29 CS · 0.8/m
Red side
Defeatyaya#YQFZZ
Qiyana · Top
14 / 11 / 6
55.6% KP
46,677
37.3% share
17,873g
242 CS · 7/m
zhang wen zi#KR1
Diana · Jungle
5 / 10 / 8
36.1% KP
18,615
14.9% share
13,623g
236 CS · 6.8/m
El1enYeager#KR1
Yone · Mid
7 / 10 / 9
44.4% KP
25,422
20.3% share
17,718g
323 CS · 9.3/m
卷宝天天开心#GYHad
Sivir · ADC
0 / 9 / 12
33.3% KP
17,384
13.9% share
15,553g
281 CS · 8.1/m
Bluffing#1207
Pyke · Support
10 / 6 / 8
50% KP
17,105
13.7% share
13,479g
27 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
