Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Victory
Ranked Solo/Duo · 83 days ago
11 / 10 / 18
K / D / A
59.2%
Kill participation
1,150.8
Damage / min
16,922g
466.2 gold / min
40
14 placed · 7 cleared
276
7.6 CS / min
Objective control
3
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
2
Dragons
2
Baron
5
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory충 치#충치1
Irelia · Top
6 / 6 / 8
28.6% KP
23,450
14.8% share
16,709g
327 CS · 9/m
Opinio#1011
Lee Sin · Jungle
21 / 4 / 18
79.6% KP
44,817
28.3% share
22,322g
245 CS · 6.7/m
구름다리농장#0120
Cassiopeia · Mid
11 / 10 / 18
59.2% KP
41,774
26.4% share
16,922g
276 CS · 7.6/m
漆黒の氷と炎の魔法使い#KR123
Viktor · ADC
10 / 6 / 16
53.1% KP
39,476
24.9% share
20,086g
293 CS · 8.1/m
围绕我打#05top
Blitzcrank · Support
1 / 18 / 20
42.9% KP
8,725
5.5% share
9,945g
22 CS · 0.6/m
Red side
DefeatT1 Carim#0409
Ambessa · Top
6 / 10 / 8
31.8% KP
23,780
12.8% share
11,847g
202 CS · 5.6/m
大雄弄丢了叮当猫#66666
Kha'Zix · Jungle
14 / 7 / 13
61.4% KP
55,740
30% share
22,201g
309 CS · 8.5/m
bububu#KR7
Akshan · Mid
6 / 12 / 10
36.4% KP
29,616
15.9% share
15,903g
267 CS · 7.4/m
Sama#水原铃瑞
Syndra · ADC
8 / 8 / 16
54.5% KP
50,456
27.1% share
19,143g
366 CS · 10.1/m
凡不能毁灭我的必使我更强大#MUTE
Pantheon · Support
10 / 12 / 13
52.3% KP
26,470
14.2% share
13,961g
31 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
