Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Malphite
Defeat
Ranked Solo/Duo · 82 days ago
11 / 8 / 3
K / D / A
40%
Kill participation
750
Damage / min
13,380g
383.4 gold / min
55
15 placed · 6 cleared
194
5.6 CS / min
Objective control
2
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
3
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryLeave244#244
Vayne · Top
20 / 6 / 8
70% KP
56,471
34.2% share
21,304g
328 CS · 9.4/m
Simsons#spfd
Jarvan IV · Jungle
5 / 5 / 25
75% KP
22,623
13.7% share
15,405g
228 CS · 6.5/m
대형 헤드폰#1829
Syndra · Mid
4 / 8 / 7
27.5% KP
22,342
13.5% share
12,683g
255 CS · 7.3/m
T1 Eclipse#2009
Ziggs · ADC
8 / 6 / 16
60% KP
45,375
27.5% share
18,368g
276 CS · 7.9/m
댕청잇#KR123
Camille · Support
3 / 10 / 20
57.5% KP
18,259
11.1% share
10,249g
28 CS · 0.8/m
Red side
Defeat구름다리농장#0120
Malphite · Top
11 / 8 / 3
40% KP
26,176
20.2% share
13,380g
194 CS · 5.6/m
If Die Tomorrow#0301
Vi · Jungle
6 / 12 / 14
57.1% KP
23,512
18.1% share
12,350g
150 CS · 4.3/m
srysrymb#1065
Cassiopeia · Mid
9 / 6 / 7
45.7% KP
33,018
25.5% share
14,647g
283 CS · 8.1/m
Sty1eee#1101
Lucian · ADC
8 / 8 / 15
65.7% KP
36,495
28.1% share
17,680g
324 CS · 9.3/m
Dco6o#Miss
Shen · Support
1 / 6 / 24
71.4% KP
10,527
8.1% share
10,418g
27 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
