Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Victory
Ranked Solo/Duo · 81 days ago
11 / 7 / 9
K / D / A
43.5%
Kill participation
818.1
Damage / min
16,828g
456 gold / min
50
15 placed · 6 cleared
274
7.4 CS / min
Objective control
1
Dragons
1
Baron
7
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
12
Towers
4
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat好没用#bai
Rengar · Top
10 / 13 / 7
38.6% KP
30,925
23.2% share
17,888g
303 CS · 8.2/m
ちいかわ#KR3
Qiyana · Jungle
18 / 10 / 10
63.6% KP
41,591
31.2% share
21,052g
227 CS · 6.2/m
길가다가까까사달라고조르는이도윤#KR1
Akali · Mid
10 / 3 / 7
38.6% KP
26,288
19.7% share
16,006g
270 CS · 7.3/m
T1 Weather#0830
Seraphine · ADC
3 / 10 / 20
52.3% KP
24,427
18.3% share
16,584g
309 CS · 8.4/m
wadwaaer#wywq
Leona · Support
3 / 10 / 16
43.2% KP
10,232
7.7% share
10,421g
26 CS · 0.7/m
Red side
VictoryREDRED#한 모금
Ambessa · Top
16 / 6 / 6
47.8% KP
53,314
29.4% share
21,217g
331 CS · 9/m
Squad5#KR1
Ivern · Jungle
2 / 7 / 20
47.8% KP
14,684
8.1% share
13,970g
194 CS · 5.3/m
구름다리농장#0120
Cassiopeia · Mid
11 / 7 / 9
43.5% KP
30,189
16.7% share
16,828g
274 CS · 7.4/m
거제 야호#오이쉬
Xerath · ADC
12 / 7 / 10
47.8% KP
56,440
31.1% share
20,189g
294 CS · 8/m
홍부장#표지섭
Pantheon · Support
5 / 17 / 15
43.5% KP
26,614
14.7% share
11,557g
17 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
