Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Defeat
Ranked Solo/Duo · 79 days ago
5 / 10 / 10
K / D / A
34.1%
Kill participation
1,121.8
Damage / min
14,104g
389.1 gold / min
34
16 placed · 4 cleared
260
7.2 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
2
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDK Nevid#동두천왕
Jayce · Top
7 / 10 / 9
30.8% KP
34,647
20.4% share
14,753g
214 CS · 5.9/m
Kimman#zxfkk
Jarvan IV · Jungle
11 / 7 / 25
69.2% KP
38,553
22.7% share
17,641g
206 CS · 5.7/m
EDG BuLLDoG#KR2
Anivia · Mid
12 / 10 / 10
42.3% KP
44,190
26% share
17,448g
266 CS · 7.3/m
bai se zh1 chuan#qwe1
Varus · ADC
19 / 5 / 7
50% KP
39,385
23.2% share
22,628g
310 CS · 8.6/m
Bluffing#1207
Bard · Support
3 / 12 / 28
59.6% KP
12,955
7.6% share
11,773g
33 CS · 0.9/m
Red side
DefeatT1 Guardian#KR3
Lucian · Top
9 / 12 / 5
31.8% KP
49,044
23.8% share
16,655g
301 CS · 8.3/m
Sharvel#1102
Qiyana · Jungle
9 / 10 / 11
45.5% KP
53,862
26.1% share
18,534g
259 CS · 7.1/m
구름다리농장#0120
Cassiopeia · Mid
5 / 10 / 10
34.1% KP
40,666
19.7% share
14,104g
260 CS · 7.2/m
Bonnie#0314
Jhin · ADC
10 / 7 / 16
59.1% KP
40,574
19.6% share
19,837g
257 CS · 7.1/m
HLE Gumayusi#0298
Pyke · Support
11 / 13 / 10
47.7% KP
22,353
10.8% share
13,012g
25 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
