Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Anivia
Victory
Ranked Solo/Duo · 79 days ago
16 / 5 / 13
K / D / A
51.8%
Kill participation
1,221.7
Damage / min
17,500g
498.3 gold / min
43
13 placed · 7 cleared
279
7.9 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKIRINJI#0826
Olaf · Top
7 / 9 / 8
26.8% KP
22,939
13.7% share
14,962g
265 CS · 7.5/m
Grizzly#KR3
Lee Sin · Jungle
21 / 5 / 14
62.5% KP
37,960
22.7% share
19,800g
229 CS · 6.5/m
구름다리농장#0120
Anivia · Mid
16 / 5 / 13
51.8% KP
42,902
25.7% share
17,500g
279 CS · 7.9/m
BFX Slayer#0415
Ezreal · ADC
8 / 7 / 14
39.3% KP
48,804
29.2% share
18,750g
326 CS · 9.3/m
SIRIUSS#KR 1
Camille · Support
4 / 9 / 19
41.1% KP
14,285
8.6% share
10,765g
30 CS · 0.9/m
Red side
DefeatDK Nevid#동두천왕
Jayce · Top
7 / 15 / 7
40% KP
37,761
25.1% share
15,414g
284 CS · 8.1/m
大雄弄丢了叮当猫#66666
Kha'Zix · Jungle
8 / 7 / 12
57.1% KP
41,999
27.9% share
22,174g
342 CS · 9.7/m
mashushu#KR1
Locke · Mid
12 / 8 / 6
51.4% KP
34,377
22.8% share
15,735g
276 CS · 7.9/m
Sty1eee#1101
Ryze · ADC
6 / 11 / 10
45.7% KP
26,865
17.8% share
15,568g
257 CS · 7.3/m
박 씨#KR123
Bard · Support
2 / 15 / 17
54.3% KP
9,636
6.4% share
10,343g
16 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
