Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Defeat
Ranked Solo/Duo · 78 days ago
7 / 8 / 11
K / D / A
40%
Kill participation
899.2
Damage / min
16,530g
417.2 gold / min
69
17 placed · 6 cleared
302
7.6 CS / min
Objective control
5
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
1
Baron
6
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory신을 따르는 소년#KR13
Jayce · Top
4 / 12 / 15
35.8% KP
28,133
13% share
14,566g
239 CS · 6/m
강아지좋아#KR3
Naafiri · Jungle
17 / 5 / 20
69.8% KP
55,243
25.4% share
24,691g
351 CS · 8.9/m
길가다가까까사달라고조르는이도윤#KR1
Akali · Mid
20 / 8 / 11
58.5% KP
65,810
30.3% share
19,442g
234 CS · 5.9/m
WE GO#이나경
Syndra · ADC
9 / 8 / 14
43.4% KP
51,999
23.9% share
19,937g
354 CS · 8.9/m
dy灰白鬼怪#路过人间
Nautilus · Support
3 / 12 / 23
49.1% KP
15,978
7.4% share
12,266g
51 CS · 1.3/m
Red side
Defeat대머리도적#롤링썬더
Olaf · Top
17 / 9 / 11
62.2% KP
54,336
29.9% share
21,599g
322 CS · 8.1/m
오 너#111
Pantheon · Jungle
11 / 12 / 17
62.2% KP
40,764
22.4% share
16,628g
186 CS · 4.7/m
구름다리농장#0120
Cassiopeia · Mid
7 / 8 / 11
40% KP
35,622
19.6% share
16,530g
302 CS · 7.6/m
노익스강#noex
Caitlyn · ADC
8 / 11 / 11
42.2% KP
35,376
19.5% share
19,110g
267 CS · 6.7/m
Ciro#KR10
Bard · Support
2 / 13 / 28
66.7% KP
15,523
8.5% share
12,078g
24 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
