Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Victory
Ranked Solo/Duo · 78 days ago
9 / 8 / 12
K / D / A
42.9%
Kill participation
1,164.6
Damage / min
16,064g
453.6 gold / min
36
11 placed · 9 cleared
294
8.3 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
1
Dragons
2
Baron
12
Towers
5
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatCasting#KR11
Jayce · Top
1 / 11 / 10
23.4% KP
25,582
16.1% share
12,193g
270 CS · 7.6/m
kiin#KR1
Lee Sin · Jungle
7 / 15 / 16
48.9% KP
32,895
20.7% share
13,741g
211 CS · 6/m
ice seven zero#0721
Fizz · Mid
26 / 7 / 8
72.3% KP
49,105
30.9% share
20,298g
218 CS · 6.2/m
길가다가까까사달라고조르는이도윤#KR1
Syndra · ADC
9 / 6 / 12
44.7% KP
34,849
21.9% share
16,931g
291 CS · 8.2/m
b1n1#KR3
Shen · Support
4 / 10 / 23
57.4% KP
16,684
10.5% share
11,237g
40 CS · 1.1/m
Red side
Victory어쩌라고맞짱뜰까#HOYA
Olaf · Top
15 / 7 / 11
53.1% KP
49,560
29.1% share
18,328g
253 CS · 7.1/m
뿡치타#0716
Locke · Jungle
17 / 9 / 10
55.1% KP
33,017
19.4% share
18,387g
242 CS · 6.8/m
구름다리농장#0120
Ryze · Mid
9 / 8 / 12
42.9% KP
41,246
24.2% share
16,064g
294 CS · 8.3/m
bai se zh1 chuan#qwe1
Lucian · ADC
5 / 12 / 11
32.7% KP
31,809
18.7% share
16,661g
257 CS · 7.3/m
JUGKlNG#kr
Bard · Support
3 / 12 / 23
53.1% KP
14,681
8.6% share
11,663g
25 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
