Match history
Ryze champion portrait

Ryze

Victory

Ranked Solo/Duo · 78 days ago

35:25Live Riot data

9 / 8 / 12

K / D / A

42.9%

Kill participation

1,164.6

Damage / min

16,064g

453.6 gold / min

36

11 placed · 9 cleared

294

8.3 CS / min

Objective control

Blue side

2

Dragons

0

Baron

3

Towers

0

Inhibitors

0

Herald

Red side

1

Dragons

2

Baron

12

Towers

5

Inhibitors

0

Herald

MATCH STORY

When did the advantage change?

Riot match timeline. Gaps indicate unavailable data.

10. minute · Fizz+37 gold / +11 CS

Difference from the opponent Riot assigned to your role.

15. minute · Fizz-2,308 gold / +20 CS

Difference from the opponent Riot assigned to your role.

20. minute · Fizz-2,174 gold / +56 CS

Difference from the opponent Riot assigned to your role.

Practice notes for your next game

At 15 minutes: -2308 gold and +20 CS versus Fizz.

Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

8 recorded deaths; first at 2:27.

Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.

11 ward placements in the available timeline.

Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.

GoldExact values are available using the time control and list below.04,0168,03212,04816,0640:008:5117:4226:3435:25
Ryze: 16,064

Events and purchases

Kill · Lee Sin → Lucian
Kill · Bard → Lee Sin
Kill · Syndra → Bard
Kill · Fizz → Ryze
Kill · Ryze → Fizz
Kill · Olaf → Jayce
Kill · Map → Olaf
Kill · Syndra → Bard
Kill · Syndra → Lucian
Kill · Locke → Fizz
Kill · Jayce → Locke
Kill · Ryze → Lee Sin
Kill · Locke → Lee Sin
Kill · Fizz → Ryze
Kill · Olaf → Jayce
Kill · Bard → Fizz
Kill · Locke → Shen
Kill · Lucian → Shen
Kill · Locke → Shen
Objective · Locke · Void Grub
Kill · Lee Sin → Ryze
Objective · Locke · Void Grub
Kill · Fizz → Bard
Kill · Locke → Jayce
Kill · Syndra → Lucian
Kill · Locke → Lee Sin
Kill · Olaf → Jayce
Objective · Lee Sin · Void Grub
Kill · Syndra → Lucian
Kill · Locke → Syndra
Kill · Locke → Shen
Kill · Lee Sin → Ryze
Building destroyed · Locke · Outer turret
Kill · Locke → Shen
Kill · Fizz → Locke
Kill · Lucian → Syndra
Kill · Shen → Lucian
Kill · Olaf → Jayce
Building destroyed · Olaf · Outer turret
Kill · Lee Sin → Ryze
Kill · Fizz → Bard
Kill · Olaf → Lee Sin
Kill · Fizz → Olaf
Kill · Fizz → Locke
Kill · Fizz → Lucian
Objective · Lee Sin · Hextech Dragon
Kill · Olaf → Lee Sin
Kill · Fizz → Locke
Kill · Fizz → Bard
Kill · Shen → Olaf

Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.

Blue side

Defeat
47 / 49 / 6974,400g · 159,115 damage
PlayerKDA · KPDamageGold · CSItems
Jayce champion portrait

Casting#KR11

Jayce · Top

1 / 11 / 10

23.4% KP

25,582

16.1% share

12,193g

270 CS · 7.6/m

Lee Sin champion portrait

kiin#KR1

Lee Sin · Jungle

7 / 15 / 16

48.9% KP

32,895

20.7% share

13,741g

211 CS · 6/m

Fizz champion portrait

ice seven zero#0721

Fizz · Mid

26 / 7 / 8

72.3% KP

49,105

30.9% share

20,298g

218 CS · 6.2/m

Syndra champion portrait

길가다가까까사달라고조르는이도윤#KR1

Syndra · ADC

9 / 6 / 12

44.7% KP

34,849

21.9% share

16,931g

291 CS · 8.2/m

Shen champion portrait

b1n1#KR3

Shen · Support

4 / 10 / 23

57.4% KP

16,684

10.5% share

11,237g

40 CS · 1.1/m

Red side

Victory
49 / 48 / 6781,103g · 170,313 damage
PlayerKDA · KPDamageGold · CSItems
Olaf champion portrait

어쩌라고맞짱뜰까#HOYA

Olaf · Top

15 / 7 / 11

53.1% KP

49,560

29.1% share

18,328g

253 CS · 7.1/m

Locke champion portrait

뿡치타#0716

Locke · Jungle

17 / 9 / 10

55.1% KP

33,017

19.4% share

18,387g

242 CS · 6.8/m

Ryze champion portrait

구름다리농장#0120

Ryze · Mid

9 / 8 / 12

42.9% KP

41,246

24.2% share

16,064g

294 CS · 8.3/m

Lucian champion portrait

bai se zh1 chuan#qwe1

Lucian · ADC

5 / 12 / 11

32.7% KP

31,809

18.7% share

16,661g

257 CS · 7.3/m

Bard champion portrait

JUGKlNG#kr

Bard · Support

3 / 12 / 23

53.1% KP

14,681

8.6% share

11,663g

25 CS · 0.7/m

This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.

Victory — 구름다리농장#0120 | MacroDiff