Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Victory
Ranked Solo/Duo · 75 days ago
12 / 2 / 8
K / D / A
60.6%
Kill participation
1,221.1
Damage / min
15,310g
527 gold / min
37
13 placed · 4 cleared
258
8.9 CS / min
Objective control
1
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
3
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryBean#커피빈
Jayce · Top
9 / 5 / 12
63.6% KP
34,829
25.9% share
15,584g
264 CS · 9.1/m
Calcifer#달걀껍데기
Lee Sin · Jungle
6 / 4 / 18
72.7% KP
22,616
16.8% share
12,595g
170 CS · 5.9/m
구름다리농장#0120
Cassiopeia · Mid
12 / 2 / 8
60.6% KP
35,472
26.4% share
15,310g
258 CS · 8.9/m
stay wlth me#KR1
Syndra · ADC
4 / 4 / 13
51.5% KP
27,415
20.4% share
14,394g
258 CS · 8.9/m
Celine#KR33
Nautilus · Support
2 / 5 / 22
72.7% KP
13,961
10.4% share
9,171g
26 CS · 0.9/m
Red side
Defeatchen#zypp
Olaf · Top
8 / 6 / 4
60% KP
25,715
25.9% share
12,471g
206 CS · 7.1/m
Lake Lucerne#kr2
Xin Zhao · Jungle
7 / 7 / 3
50% KP
19,721
19.9% share
11,780g
179 CS · 6.2/m
Yuny#유니짜장맨
Galio · Mid
2 / 7 / 10
60% KP
17,488
17.6% share
8,387g
144 CS · 5/m
小 云#ziye
Ezreal · ADC
3 / 8 / 4
35% KP
26,351
26.5% share
11,021g
221 CS · 7.6/m
아무생각없음#0831
Karma · Support
0 / 5 / 12
60% KP
10,069
10.1% share
7,723g
26 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
