Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Victory
Ranked Solo/Duo · 70 days ago
6 / 8 / 8
K / D / A
48.3%
Kill participation
962.8
Damage / min
10,934g
373.4 gold / min
34
13 placed · 6 cleared
182
6.2 CS / min
Objective control
4
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
0
Dragons
1
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryaierlanlaozhu#KR1
Teemo · Top
7 / 3 / 6
44.8% KP
41,093
31.2% share
16,137g
292 CS · 10/m
Im noob777#777
Zaahen · Jungle
4 / 6 / 9
44.8% KP
15,680
11.9% share
11,572g
178 CS · 6.1/m
구름다리농장#0120
Cassiopeia · Mid
6 / 8 / 8
48.3% KP
28,195
21.4% share
10,934g
182 CS · 6.2/m
거제 야호#오이쉬
Kai'Sa · ADC
8 / 4 / 4
41.4% KP
30,016
22.8% share
17,362g
289 CS · 9.9/m
KRX Joker#A i
Camille · Support
4 / 4 / 12
55.2% KP
16,824
12.8% share
9,710g
24 CS · 0.8/m
Red side
DefeatHLE 팬서#KR1
Vayne · Top
7 / 4 / 4
44% KP
18,268
17.9% share
12,259g
199 CS · 6.8/m
DNS 또이브#KR13
Jarvan IV · Jungle
2 / 8 / 13
60% KP
13,796
13.5% share
10,542g
166 CS · 5.7/m
Bae Suzy#KR1
Jayce · Mid
6 / 9 / 9
60% KP
36,159
35.5% share
12,476g
235 CS · 8/m
츄 츄#초 갓
Cho'Gath · ADC
10 / 3 / 3
52% KP
27,146
26.6% share
14,752g
243 CS · 8.3/m
yuedu#KR1
Nautilus · Support
0 / 5 / 8
32% KP
6,574
6.4% share
7,172g
19 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
