Match history
Locke champion portrait

Locke

Defeat

Ranked Solo/Duo · 66 days ago

16:36Live Riot data

4 / 5 / 2

K / D / A

66.7%

Kill participation

785.9

Damage / min

6,902g

415.8 gold / min

16

5 placed · 2 cleared

146

8.8 CS / min

Objective control

Blue side

2

Dragons

0

Baron

5

Towers

0

Inhibitors

1

Herald

Red side

0

Dragons

0

Baron

0

Towers

0

Inhibitors

0

Herald

MATCH STORY

When did the advantage change?

Riot match timeline. Gaps indicate unavailable data.

Highest champion damage on your team
10. minute · Talon+899 gold / +11 CS

Difference from the opponent Riot assigned to your role.

15. minute · Talon-802 gold / +8 CS

Difference from the opponent Riot assigned to your role.

Practice notes for your next game

At 15 minutes: -802 gold and +8 CS versus Talon.

Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

5 recorded deaths; first at 8:50.

Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.

5 ward placements in the available timeline.

Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.

GoldExact values are available using the time control and list below.01,7263,4515,1776,9020:004:098:1812:2716:36
Locke: 6,902

Events and purchases

Kill · Ezreal → Shen
Kill · Locke → Ezreal
Kill · Vi → Graves
Kill · Fiora → Viktor
Kill · Ezreal → Shen
Kill · Alistar → Kai'Sa
Objective · Vi · Chemtech Dragon
Kill · Locke → Talon
Kill · Vi → Viktor
Kill · Ezreal → Kai'Sa
Kill · Locke → Talon
Kill · Kai'Sa → Ezreal
Kill · Fiora → Viktor
Objective · Vi · Void Grub
Objective · Graves · Void Grub
Objective · Vi · Void Grub
Kill · Graves → Vi
Kill · Fiora → Locke
Kill · Fiora → Graves
Kill · Fiora → Viktor
Kill · Fiora → Shen
Kill · Talon → Locke
Kill · Fiora → Viktor
Kill · Vi → Graves
Objective · Vi · Mountain Dragon
Kill · Ezreal → Kai'Sa
Kill · Vi → Shen
Kill · Vi → Kai'Sa
Kill · Talon → Locke
Kill · Graves → Alistar
Kill · Fiora → Graves
Kill · Fiora → Viktor
Building destroyed · Ezreal · Outer turret
Kill · Fiora → Shen
Building destroyed · Talon · Outer turret
Building destroyed · Fiora · Outer turret
Kill · Fiora → Viktor
Kill · Talon → Locke
Kill · Graves → Talon
Kill · Talon → Graves
Kill · Kai'Sa → Ezreal
Objective · Vi · Rift Herald
Kill · Talon → Locke
Kill · Vi → Kai'Sa
Kill · Locke → Talon
Building destroyed · Ezreal · Inner turret
Kill · Ezreal → Viktor
Building destroyed · Fiora · Inner turret

Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.

Blue side

Victory
28 / 9 / 2739,312g · 48,355 damage
PlayerKDA · KPDamageGold · CSItems
Fiora champion portrait

抖音景德镇剑姬#jdzjj

Fiora · Top

11 / 0 / 0

39.3% KP

9,929

20.5% share

8,793g

118 CS · 7.1/m

Vi champion portrait

다시 잘해보기#KR12

Vi · Jungle

6 / 1 / 4

35.7% KP

6,231

12.9% share

7,736g

121 CS · 7.3/m

Talon champion portrait

たばこ#asd

Talon · Mid

5 / 4 / 3

28.6% KP

14,695

30.4% share

7,649g

135 CS · 8.1/m

Ezreal champion portrait

Mihile#0301

Ezreal · ADC

5 / 3 / 6

39.3% KP

13,224

27.3% share

9,218g

145 CS · 8.7/m

Alistar champion portrait

Ciro#KR10

Alistar · Support

1 / 1 / 14

53.6% KP

4,276

8.8% share

5,916g

15 CS · 0.9/m

Red side

Defeat
9 / 28 / 1130,935g · 47,124 damage
PlayerKDA · KPDamageGold · CSItems
Viktor champion portrait

어리고싶다#KR1

Viktor · Top

0 / 8 / 1

11.1% KP

11,612

24.6% share

5,185g

123 CS · 7.4/m

Graves champion portrait

xiaogaoQvQ#2007

Graves · Jungle

3 / 5 / 1

44.4% KP

9,700

20.6% share

7,716g

135 CS · 8.1/m

Locke champion portrait

구름다리농장#0120

Locke · Mid

4 / 5 / 2

66.7% KP

13,046

27.7% share

6,902g

146 CS · 8.8/m

Kai'Sa champion portrait

Lala#white

Kai'Sa · ADC

2 / 5 / 1

33.3% KP

9,335

19.8% share

6,877g

132 CS · 8/m

Shen champion portrait

개인팟#개인팟

Shen · Support

0 / 5 / 6

66.7% KP

3,431

7.3% share

4,255g

16 CS · 1/m

This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.