Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Defeat
Ranked Solo/Duo · 65 days ago
2 / 7 / 4
K / D / A
50%
Kill participation
567.9
Damage / min
6,388g
375.8 gold / min
8
5 placed · 0 cleared
129
7.6 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAstra#KR4
Gangplank · Top
1 / 2 / 7
36.4% KP
6,917
12.6% share
6,040g
109 CS · 6.4/m
Bonnie#0314
Qiyana · Jungle
5 / 3 / 5
45.5% KP
8,088
14.8% share
8,124g
126 CS · 7.4/m
메탈가루몬#0509
Taliyah · Mid
7 / 3 / 2
40.9% KP
13,378
24.4% share
8,640g
163 CS · 9.6/m
qweasdqweasdqw#KR1
Lucian · ADC
9 / 3 / 7
72.7% KP
22,966
41.9% share
10,526g
150 CS · 8.8/m
DNS Quantum#KR 1
Milio · Support
0 / 1 / 14
63.6% KP
3,452
6.3% share
5,618g
17 CS · 1/m
Red side
DefeatPerfecT#132
Swain · Top
1 / 3 / 4
41.7% KP
14,229
34.3% share
6,692g
131 CS · 7.7/m
zhang wen zi#KR1
Graves · Jungle
4 / 3 / 2
50% KP
6,377
15.4% share
7,319g
110 CS · 6.5/m
구름다리농장#0120
Cassiopeia · Mid
2 / 7 / 4
50% KP
9,655
23.3% share
6,388g
129 CS · 7.6/m
BFX Slayer#0415
Jinx · ADC
4 / 3 / 0
33.3% KP
6,164
14.9% share
8,617g
131 CS · 7.7/m
사 망#KR1
Maokai · Support
1 / 6 / 3
33.3% KP
5,031
12.1% share
4,395g
20 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
