Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · 62 days ago
6 / 7 / 11
K / D / A
45.9%
Kill participation
1,190.6
Damage / min
13,162g
419.2 gold / min
31
12 placed · 2 cleared
235
7.5 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
3
Dragons
2
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat간디도롤하면폭력#레문123
Dr. Mundo · Top
4 / 6 / 11
46.9% KP
38,596
25% share
11,348g
195 CS · 6.2/m
T1 Eclipse#2009
Lee Sin · Jungle
12 / 8 / 9
65.6% KP
27,340
17.7% share
15,493g
193 CS · 6.1/m
Karis#KR4
Viktor · Mid
7 / 2 / 12
59.4% KP
50,457
32.7% share
14,264g
283 CS · 9/m
암영천왕#KoR
Draven · ADC
8 / 11 / 4
37.5% KP
28,698
18.6% share
15,538g
254 CS · 8.1/m
奶熊王#枫哥不是区
Nautilus · Support
1 / 10 / 9
31.3% KP
9,416
6.1% share
7,534g
32 CS · 1/m
Red side
Victory유관빈#48KG
Nasus · Top
6 / 5 / 10
43.2% KP
45,575
24.9% share
15,404g
262 CS · 8.3/m
deeplove#4DKYM
Skarner · Jungle
2 / 11 / 16
48.6% KP
20,934
11.4% share
11,059g
164 CS · 5.2/m
구름다리농장#0120
Syndra · Mid
6 / 7 / 11
45.9% KP
37,386
20.4% share
13,162g
235 CS · 7.5/m
정 진#이용승
Caitlyn · ADC
19 / 4 / 10
78.4% KP
53,834
29.4% share
22,271g
286 CS · 9.1/m
람곰치#BONK
Neeko · Support
4 / 5 / 21
67.6% KP
25,602
14% share
11,198g
52 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
